ModernUO/Projects/UOContent/Items/Lights/Candelabra.cs

45 lines
1 KiB
C#

using System;
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class Candelabra : BaseLight, IShipwreckedItem
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _isShipwreckedItem;
[Constructible]
public Candelabra() : base(0xA27)
{
Duration = TimeSpan.Zero; // Never burnt out
Burning = false;
Light = LightType.Circle225;
}
public override double DefaultWeight => 3.0;
public override int LitItemID => 0xB1D;
public override int UnlitItemID => 0xA27;
public override void AddNameProperties(IPropertyList list)
{
base.AddNameProperties(list);
if (IsShipwreckedItem)
{
list.Add(1041645); // recovered from a shipwreck
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (IsShipwreckedItem)
{
LabelTo(from, 1041645); // recovered from a shipwreck
}
}
}