62 lines
1.4 KiB
C#
62 lines
1.4 KiB
C#
using System;
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class MessageInABottle : Item
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{
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[SerializableField(1)]
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private Map _targetMap;
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[Constructible]
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public MessageInABottle(Map map = null) : this(map, GetRandomLevel())
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{
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}
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[Constructible]
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public MessageInABottle(Map map, int level) : base(0x099F)
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{
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TargetMap = map ?? Map.Trammel;
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_level = level;
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}
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => 1041080; // a message in a bottle
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[SerializableProperty(0)]
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[CommandProperty(AccessLevel.GameMaster)]
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public int Level
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{
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get => _level;
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set
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{
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_level = Math.Max(1, Math.Min(value, 4));
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this.MarkDirty();
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}
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}
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public static int GetRandomLevel()
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{
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if (Core.AOS && Utility.Random(25) < 1)
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{
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return 4; // ancient
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}
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return Utility.RandomMinMax(1, 3);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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ReplaceWith(new SOS(TargetMap, _level));
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501891); // You extract the message from the bottle.
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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}
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