ModernUO/Projects/UOContent/Items/Skill Items/Harvest Tools/SturdyPickaxe.cs

37 lines
1.1 KiB
C#

using ModernUO.Serialization;
using Server.Engines.Harvest;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class SturdyPickaxe : BaseAxe, IUsesRemaining
{
[Constructible]
public SturdyPickaxe(int uses = 180) : base(0xE86)
{
Hue = 0x973;
UsesRemaining = uses;
ShowUsesRemaining = true;
}
public override double DefaultWeight => 11.0;
public override int LabelNumber => 1045126; // sturdy pickaxe
public override HarvestSystem HarvestSystem => Mining.System;
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
public override int AosStrengthReq => 50;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 35;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 1;
public override int OldMaxDamage => 15;
public override int OldSpeed => 35;
public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
}