ModernUO/Projects/UOContent/Commands/Object Creation
Kamron Batman 0a435644eb
feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532)
- [X] Adds `Respawn` command
- [X] Adds `EditSpawner` command
  - Usage: `[global editspawner <type> <arguments> set <properties>`
  - This command replaces the arguments (optional) and properties of the affected spawners for that type
- [X] Adds `SpawnProps` command
  - Usage: `[area spawnprops`
  - This command brings up a gump to modify targeted spawners based on the targeted entity.
  - To do this, the props/values are copied and then used to construct a properties list for the spawner entry.

Closes #531
2021-02-28 22:49:52 -08:00
..
Add.cs fix(core): Fixes type caching & cleanup (#422) 2021-01-20 00:10:33 -08:00
AddGump.cs fix(core): Removes some uses of Linq (#421) 2021-01-18 21:05:11 -08:00
CAGCategory.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
CAGLoader.cs fix(core): Fixes errors from missing files (#511) 2021-02-14 18:30:53 -08:00
CAGNode.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
CAGObject.cs fix(core): Fixes nullables being disabled (#466) 2021-02-05 14:09:57 -08:00
CategorizedAddGump.cs core(fix): Fixes type aliasing, categorizations, and NPE (#444) 2021-02-03 16:14:04 -08:00
Decorate.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00
DecorateMag.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00
GenTeleporter.cs fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00