* Makes EnsureDirectory properly work for relative and absolute paths * Adds a `PathUtility.GetFullPath` which returns full paths for relative paths to `Core.BaseDirectory`. If the path is absolute, it will return as-is. * Moves EnsureDirectory to `PathUtility`. So `ScriptsHandler.EnsureDirectory` and `AssemblyHandler.EnsureDirectory` are now `PathUtility.EnsureDirectory` * Fixes crash guard so that it copies accounts properly. * Changes world save and auto archive to use a random folder name inside of the temp folder. |
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|---|---|---|
| .. | ||
| Attributes | ||
| AdhocPersistence.cs | ||
| BinaryFileReader.cs | ||
| BinaryFileWriter.cs | ||
| BufferReader.cs | ||
| BufferWriter.cs | ||
| GenericPersistence.cs | ||
| IGenericReader.cs | ||
| IGenericWriter.cs | ||
| IRawSerializable.cs | ||
| ISerializable.cs | ||
| ISerializableExtensions.cs | ||
| Persistence.cs | ||