ModernUO/Projects/UOContent/Skills/Stealing.cs
2020-08-21 19:50:36 -07:00

463 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using Server.Engines.ConPVP;
using Server.Factions;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Spells;
using Server.Spells.Fifth;
using Server.Spells.Ninjitsu;
using Server.Spells.Seventh;
using Server.Targeting;
namespace Server.SkillHandlers
{
public static class Stealing
{
public static readonly bool ClassicMode = false;
public static readonly bool SuspendOnMurder = false;
public static void Initialize()
{
SkillInfo.Table[33].Callback = OnUse;
}
public static bool IsInGuild(Mobile m) => m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild;
public static bool IsInnocentTo(Mobile from, Mobile to) => Notoriety.Compute(from, to) == Notoriety.Innocent;
public static bool IsEmptyHanded(Mobile from)
{
if (from.FindItemOnLayer(Layer.OneHanded) != null)
return false;
if (from.FindItemOnLayer(Layer.TwoHanded) != null)
return false;
return true;
}
public static TimeSpan OnUse(Mobile m)
{
if (!IsEmptyHanded(m))
{
m.SendLocalizedMessage(1005584); // Both hands must be free to steal.
}
else if (m.Region.IsPartOf<SafeZone>())
{
m.SendMessage("You may not steal in this area.");
}
else
{
m.Target = new StealingTarget(m);
m.RevealingAction();
m.SendLocalizedMessage(502698); // Which item do you want to steal?
}
return TimeSpan.FromSeconds(10.0);
}
private class StealingTarget : Target
{
private readonly Mobile m_Thief;
public StealingTarget(Mobile thief) : base(1, false, TargetFlags.None)
{
m_Thief = thief;
AllowNonlocal = true;
}
private Item TryStealItem(Item toSteal, ref bool caught)
{
Item stolen = null;
IEntity root = toSteal.RootParent;
Mobile mobRoot = root as Mobile;
StealableArtifactsSpawner.StealableInstance si = null;
if (toSteal.Parent == null || !toSteal.Movable)
si = StealableArtifactsSpawner.GetStealableInstance(toSteal);
if (!IsEmptyHanded(m_Thief))
{
m_Thief.SendLocalizedMessage(1005584); // Both hands must be free to steal.
}
else if (m_Thief.Region.IsPartOf<SafeZone>())
{
m_Thief.SendMessage("You may not steal in this area.");
}
else if (mobRoot?.Player == true && !IsInGuild(m_Thief))
{
m_Thief.SendLocalizedMessage(1005596); // You must be in the thieves guild to steal from other players.
}
else if (SuspendOnMurder && mobRoot?.Player == true && IsInGuild(m_Thief) &&
m_Thief.Kills > 0)
{
m_Thief.SendLocalizedMessage(502706); // You are currently suspended from the thieves guild.
}
else if (root is BaseVendor vendor && vendor.IsInvulnerable)
{
m_Thief.SendLocalizedMessage(1005598); // You can't steal from shopkeepers.
}
else if (root is PlayerVendor)
{
m_Thief.SendLocalizedMessage(502709); // You can't steal from vendors.
}
else if (!m_Thief.CanSee(toSteal))
{
m_Thief.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (m_Thief.Backpack?.CheckHold(m_Thief, toSteal, false, true) != true)
{
m_Thief.SendLocalizedMessage(1048147); // Your backpack can't hold anything else.
}
else if (toSteal is Sigil sig)
{
PlayerState pl = PlayerState.Find(m_Thief);
Faction faction = pl?.Faction;
if (!m_Thief.InRange(sig.GetWorldLocation(), 1))
{
m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
}
else if (root != null) // not on the ground
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (faction != null)
{
if (!m_Thief.CanBeginAction<IncognitoSpell>())
{
m_Thief.SendLocalizedMessage(1010581); // You cannot steal the sigil when you are incognito
}
else if (DisguiseTimers.IsDisguised(m_Thief))
{
m_Thief.SendLocalizedMessage(1010583); // You cannot steal the sigil while disguised
}
else if (!m_Thief.CanBeginAction<PolymorphSpell>())
{
m_Thief.SendLocalizedMessage(1010582); // You cannot steal the sigil while polymorphed
}
else if (TransformationSpellHelper.UnderTransformation(m_Thief))
{
m_Thief.SendLocalizedMessage(1061622); // You cannot steal the sigil while in that form.
}
else if (AnimalForm.UnderTransformation(m_Thief))
{
m_Thief.SendLocalizedMessage(1063222); // You cannot steal the sigil while mimicking an animal.
}
else if (pl.IsLeaving)
{
m_Thief.SendLocalizedMessage(
1005589); // You are currently quitting a faction and cannot steal the town sigil
}
else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction)
{
m_Thief.SendLocalizedMessage(1005590); // You cannot steal your own sigil
}
else if (sig.IsPurifying)
{
m_Thief.SendLocalizedMessage(1005592); // You cannot steal this sigil until it has been purified
}
else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 80.0, 80.0))
{
if (Sigil.ExistsOn(m_Thief))
{
m_Thief.SendLocalizedMessage(
1010258); // The sigil has gone back to its home location because you already have a sigil.
}
else if (m_Thief?.Backpack.CheckHold(m_Thief, sig, false, true) != true)
{
m_Thief.SendLocalizedMessage(
1010259); // The sigil has gone home because your backpack is full
}
else
{
if (sig.IsBeingCorrupted)
sig.GraceStart = DateTime.UtcNow; // begin grace period
m_Thief.SendLocalizedMessage(1010586); // YOU STOLE THE SIGIL!!! (woah, calm down now)
if (sig.LastMonolith?.Sigil != null)
{
sig.LastMonolith.Sigil = null;
sig.LastStolen = DateTime.UtcNow;
}
return sig;
}
}
else
{
m_Thief.SendLocalizedMessage(1005594); // You do not have enough skill to steal the sigil
}
}
else
{
m_Thief.SendLocalizedMessage(1005588); // You must join a faction to do that
}
}
else if (si == null && (toSteal.Parent == null || !toSteal.Movable))
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(mobRoot))
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (Core.AOS && si == null && toSteal is Container)
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
{
m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
}
else if (si != null && m_Thief.Skills.Stealing.Value < 100.0)
{
m_Thief.SendLocalizedMessage(1060025, "",
0x66D); // You're not skilled enough to attempt the theft of this item.
}
else if (toSteal.Parent is Mobile)
{
m_Thief.SendLocalizedMessage(1005585); // You cannot steal items which are equipped.
}
else if (root == m_Thief)
{
m_Thief.SendLocalizedMessage(502704); // You catch yourself red-handed.
}
else if (mobRoot?.AccessLevel > AccessLevel.Player)
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
else if (mobRoot != null && !m_Thief.CanBeHarmful(mobRoot))
{
}
else if (root is Corpse)
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
else
{
double w = toSteal.Weight + toSteal.TotalWeight;
if (w > 10)
{
m_Thief.SendMessage("That is too heavy to steal.");
}
else
{
if (toSteal.Stackable && toSteal.Amount > 1)
{
int maxAmount = Math.Clamp((int)(m_Thief.Skills.Stealing.Value / 10.0 / toSteal.Weight), 1, toSteal.Amount);
int amount = Utility.RandomMinMax(1, maxAmount);
if (amount >= toSteal.Amount)
{
int pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
pileWeight *= 10;
if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5,
pileWeight + 27.5))
stolen = toSteal;
}
else
{
int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
pileWeight *= 10;
if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5,
pileWeight + 27.5))
stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount) ?? toSteal;
}
}
else
{
int iw = (int)Math.Ceiling(w);
iw *= 10;
if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5))
stolen = toSteal;
}
if (stolen != null)
{
m_Thief.SendLocalizedMessage(502724); // You successfully steal the item.
if (si != null)
{
toSteal.Movable = true;
si.Item = null;
}
}
else
{
m_Thief.SendLocalizedMessage(502723); // You fail to steal the item.
}
caught = m_Thief.Skills.Stealing.Value < Utility.Random(150);
}
}
return stolen;
}
protected override void OnTarget(Mobile from, object target)
{
from.RevealingAction();
Item stolen = null;
IEntity root = null;
bool caught = false;
if (target is Item item)
{
root = item.RootParent;
stolen = TryStealItem(item, ref caught);
}
else if (target is Mobile mobile)
{
Container pack = mobile.Backpack;
if (pack?.Items.Count > 0)
{
root = mobile;
stolen = TryStealItem(pack.Items.RandomElement(), ref caught);
}
}
else
{
m_Thief.SendLocalizedMessage(502710); // You can't steal that!
}
Mobile mobRoot = root as Mobile;
if (stolen != null)
{
from.AddToBackpack(stolen);
if (!(stolen is Container || stolen.Stackable))
StolenItem.Add(stolen, m_Thief, mobRoot);
}
Corpse corpse = root as Corpse;
if (caught)
{
if (root == null || corpse?.IsCriminalAction(m_Thief) == true)
{
m_Thief.CriminalAction(false);
}
else if (mobRoot != null)
{
if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
m_Thief.CriminalAction(false);
string message = $"You notice {m_Thief.Name} trying to steal from {mobRoot.Name}.";
foreach (NetState ns in m_Thief.GetClientsInRange(8))
if (ns.Mobile != m_Thief)
ns.Mobile.SendMessage(message);
}
}
else if (corpse?.IsCriminalAction(m_Thief) == true)
{
m_Thief.CriminalAction(false);
}
if (mobRoot?.Player == true && m_Thief is PlayerMobile pm &&
IsInnocentTo(pm, mobRoot) && !IsInGuild(mobRoot))
{
pm.PermaFlags.Add(mobRoot);
pm.Delta(MobileDelta.Noto);
}
}
}
}
public class StolenItem
{
public static readonly TimeSpan StealTime = TimeSpan.FromMinutes(2.0);
private static readonly Queue<StolenItem> m_Queue = new Queue<StolenItem>();
public StolenItem(Item stolen, Mobile thief, Mobile victim)
{
Stolen = stolen;
Thief = thief;
Victim = victim;
Expires = DateTime.UtcNow + StealTime;
}
public Item Stolen { get; }
public Mobile Thief { get; }
public Mobile Victim { get; }
public DateTime Expires { get; private set; }
public bool IsExpired => DateTime.UtcNow >= Expires;
public static void Add(Item item, Mobile thief, Mobile victim)
{
Clean();
m_Queue.Enqueue(new StolenItem(item, thief, victim));
}
public static bool IsStolen(Item item)
{
Mobile victim = null;
return IsStolen(item, ref victim);
}
public static bool IsStolen(Item item, ref Mobile victim)
{
Clean();
foreach (StolenItem si in m_Queue)
if (si.Stolen == item && !si.IsExpired)
{
victim = si.Victim;
return true;
}
return false;
}
public static void ReturnOnDeath(Mobile killed, Container corpse)
{
Clean();
foreach (StolenItem si in m_Queue)
if (si.Stolen.RootParent == corpse && si.Victim != null && !si.IsExpired)
{
if (si.Victim.AddToBackpack(si.Stolen))
si.Victim.SendLocalizedMessage(1010464); // the item that was stolen is returned to you.
else
si.Victim.SendLocalizedMessage(1010463); // the item that was stolen from you falls to the ground.
si.Expires = DateTime.UtcNow; // such a hack
}
}
public static void Clean()
{
while (m_Queue.Count > 0)
{
StolenItem si = m_Queue.Peek();
if (si.IsExpired)
m_Queue.Dequeue();
else
break;
}
}
}
}