199 lines
No EOL
4 KiB
C#
199 lines
No EOL
4 KiB
C#
using System;
|
|
using Server.Targeting;
|
|
using Server.Network;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public interface ICommodity
|
|
{
|
|
string Description{ get; }
|
|
}
|
|
|
|
public class CommodityDeed : Item
|
|
{
|
|
private Item m_Commodity;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public Item Commodity
|
|
{
|
|
get
|
|
{
|
|
return m_Commodity;
|
|
}
|
|
}
|
|
|
|
public bool SetCommodity( Item item )
|
|
{
|
|
InvalidateProperties();
|
|
|
|
if ( m_Commodity == null && item is ICommodity )
|
|
{
|
|
m_Commodity = item;
|
|
m_Commodity.Internalize();
|
|
InvalidateProperties();
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
|
|
writer.Write( m_Commodity );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
m_Commodity = reader.ReadItem();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public CommodityDeed( Item commodity ) : base( 0x14F0 )
|
|
{
|
|
Weight = 1.0;
|
|
Hue = 0x47;
|
|
|
|
m_Commodity = commodity;
|
|
|
|
LootType = LootType.Blessed;
|
|
}
|
|
|
|
[Constructable]
|
|
public CommodityDeed() : this( null )
|
|
{
|
|
}
|
|
|
|
public CommodityDeed( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void OnDelete()
|
|
{
|
|
if ( m_Commodity != null )
|
|
m_Commodity.Delete();
|
|
|
|
base.OnDelete();
|
|
}
|
|
|
|
public override int LabelNumber{ get{ return m_Commodity == null ? 1047016 : 1047017; } }
|
|
|
|
public override void GetProperties(ObjectPropertyList list)
|
|
{
|
|
base.GetProperties( list );
|
|
|
|
if ( m_Commodity != null )
|
|
list.Add( 1060658, "#{0}\t{1}", m_Commodity.LabelNumber, m_Commodity.Amount ); // ~1_val~: ~2_val~
|
|
}
|
|
|
|
public override void OnSingleClick( Mobile from )
|
|
{
|
|
base.OnSingleClick( from );
|
|
|
|
if ( m_Commodity != null )
|
|
from.Send( new UnicodeMessage( Serial, ItemID, MessageType.Label, 0x3B2, 3, "ENU", "", ((ICommodity)m_Commodity).Description ) );
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
int number;
|
|
|
|
BankBox box = from.BankBox;
|
|
|
|
if ( m_Commodity != null )
|
|
{
|
|
if ( box != null && IsChildOf( box ) )
|
|
{
|
|
number = 1047031; // The commodity has been redeemed.
|
|
|
|
box.DropItem( m_Commodity );
|
|
|
|
m_Commodity = null;
|
|
Delete();
|
|
}
|
|
else
|
|
{
|
|
number = 1047024; // To claim the resources ....
|
|
}
|
|
}
|
|
else if ( box == null || !IsChildOf( box ) )
|
|
{
|
|
number = 1047026; // That must be in your bank box to use it.
|
|
}
|
|
else
|
|
{
|
|
number = 1047029; // Target the commodity to fill this deed with.
|
|
|
|
from.Target = new InternalTarget( this );
|
|
}
|
|
|
|
from.SendLocalizedMessage( number );
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private CommodityDeed m_Deed;
|
|
|
|
public InternalTarget( CommodityDeed deed ) : base( 3, false, TargetFlags.None )
|
|
{
|
|
m_Deed = deed;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object targeted )
|
|
{
|
|
if ( m_Deed.Deleted )
|
|
return;
|
|
|
|
int number;
|
|
|
|
if ( m_Deed.Commodity != null )
|
|
{
|
|
number = 1047028; // The commodity deed has already been filled.
|
|
}
|
|
else if ( targeted is Item )
|
|
{
|
|
BankBox box = from.BankBox;
|
|
|
|
if ( box != null && m_Deed.IsChildOf( box ) && ((Item)targeted).IsChildOf( box ) )
|
|
{
|
|
if ( m_Deed.SetCommodity( (Item) targeted ) )
|
|
{
|
|
number = 1047030; // The commodity deed has been filled.
|
|
}
|
|
else
|
|
{
|
|
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
number = 1047026; // That must be in your bank box to use it.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
|
|
}
|
|
|
|
from.SendLocalizedMessage( number );
|
|
}
|
|
}
|
|
}
|
|
} |