ModernUO/Scripts/Items/Misc/MoonstoneGate.cs
2006-06-15 04:14:30 +00:00

85 lines
No EOL
1.7 KiB
C#

using System;
using Server;
using Server.Network;
using Server.Engines.PartySystem;
namespace Server.Items
{
public class MoonstoneGate : Moongate
{
private Mobile m_Caster;
public MoonstoneGate( Point3D loc, Map map, Map targetMap, Mobile caster, int hue ) : base( loc, targetMap )
{
MoveToWorld( loc, map );
Dispellable = false;
Hue = hue;
m_Caster = caster;
new InternalTimer( this ).Start();
Effects.PlaySound( loc, map, 0x20E );
}
public MoonstoneGate( Serial serial ) : base( serial )
{
}
public override void CheckGate( Mobile m, int range )
{
if ( m.Kills >= 5 )
return;
Party casterParty = Party.Get( m_Caster );
Party userParty = Party.Get( m );
if ( m == m_Caster || (casterParty != null && userParty == casterParty) )
base.CheckGate( m, range );
}
public override void UseGate( Mobile m )
{
if ( m.Kills >= 5 )
return;
Party casterParty = Party.Get( m_Caster );
Party userParty = Party.Get( m );
if ( m == m_Caster || (casterParty != null && userParty == casterParty) )
base.UseGate( m );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Delete();
}
private class InternalTimer : Timer
{
private Item m_Item;
public InternalTimer( Item item ) : base( TimeSpan.FromSeconds( 30.0 ) )
{
m_Item = item;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
}