ModernUO/Projects/UOContent/Engines/Spawners/Commands/RespawnCommand.cs

62 lines
2.1 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2023 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: RespawnCommand.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Collections.Generic;
using Server.Commands.Generic;
using Server.Network;
namespace Server.Engines.Spawners;
public class RespawnCommand : BaseCommand
{
public static void Configure()
{
TargetCommands.Register(new RespawnCommand());
}
public RespawnCommand()
{
AccessLevel = AccessLevel.GameMaster;
Supports = CommandSupport.Complex | CommandSupport.Simple;
Commands = ["Respawn"];
ObjectTypes = ObjectTypes.Items;
Usage = "Respawn";
Description = "Respawns the given the spawners.";
ListOptimized = true;
}
public override void ExecuteList(CommandEventArgs e, List<object> list)
{
if (list.Count == 0)
{
LogFailure("No matching objects found.");
return;
}
e.Mobile.SendMessage("Respawning...");
NetState.FlushAll();
foreach (var obj in list)
{
if (obj is ISpawner { Running: true } spawner)
{
spawner.Respawn();
}
}
e.Mobile.SendMessage("Respawn completed.");
}
}