### Summary Updates the serialization strategy to use `MemoryMappedFile` instead of thick buffers. This has the benefit of being on-par with the current implementation (based on hardware/OS), however won't incur the double-memory issue. > [!Important] > **Developer Note** > The `BinaryFileWriter` and `BinaryFileReader` has been removed in favor of `MemoryMapFileWriter` and `UnmanagedDataReader` |
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| .. | ||
| EntitySpan.cs | ||
| EntityTypeIndex.cs | ||
| IGenericSerializable.cs | ||
| IIndexInfo.cs | ||
| World.cs | ||
| WorldEvents.cs | ||