ModernUO/Projects/UOContent/Items/Addons/BaseAddonContainerDeed.cs
Kamron Batman 4849c80750
refactor: fold hand-written serializable property setters into field hooks
Converts 113 [SerializableProperty] members whose setters only coerce the
value, reject it, or run post-change side effects into plain
[SerializableField] declarations using allowFieldChange and fieldChanged.
Wire- and schema-neutral: the migration schema regeneration produces zero
changes.

Kept as hand-written properties: custom getters (fallback defaults, lazy or
self-healing reads), virtual/override members, pre-assignment state capture
(durability unscale/scale sandwiches), and setters with exotic semantics
(work on equal assignment, early returns that skip persistence).

Behavioral notes: generated setters skip all work when the incoming value
equals the field, and always MarkDirty on change - a handful of converted
setters previously never marked dirty (their changes only persisted if
something else dirtied the entity) or re-ran side effects on equal
assignment.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-22 18:07:47 -07:00

155 lines
4.2 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Engines.Craft;
using Server.Multis;
using Server.Spells;
using Server.Targeting;
namespace Server.Items;
[Flippable(0x14F0, 0x14EF)]
[SerializationGenerator(2)]
public abstract partial class BaseAddonContainerDeed : Item, ICraftable
{
public BaseAddonContainerDeed() : base(0x14F0)
{
if (!Core.AOS)
{
LootType = LootType.Newbied;
}
}
public override double DefaultWeight => 1.0;
public abstract BaseAddonContainer Addon { get; }
[SerializableField(0, fieldChanged: nameof(OnResourceChanged))]
[SerializedCommandProperty(AccessLevel.GameMaster)]
[InvalidateProperties]
private CraftResource _resource;
private void OnResourceChanged(CraftResource oldValue, CraftResource newValue)
{
Hue = CraftResources.GetHue(_resource);
}
public virtual int OnCraft(
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes,
BaseTool tool, CraftItem craftItem, int resHue
)
{
var resourceType = typeRes ?? craftItem.Resources[0].ItemType;
Resource = CraftResources.GetFromType(resourceType);
var context = craftSystem.GetContext(from);
if (context?.DoNotColor == true)
{
Hue = 0;
}
return quality;
}
private void Deserialize(IGenericReader reader, int version)
{
_resource = (CraftResource)reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.Target = new InternalTarget(this);
}
else
{
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
}
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
if (!CraftResources.IsStandard(_resource))
{
list.Add(CraftResources.GetLocalizationNumber(_resource));
}
}
private class InternalTarget : Target
{
private readonly BaseAddonContainerDeed m_Deed;
public InternalTarget(BaseAddonContainerDeed deed) : base(-1, true, TargetFlags.None)
{
m_Deed = deed;
CheckLOS = false;
}
protected override void OnTarget(Mobile from, object targeted)
{
var p = targeted as IPoint3D;
var map = from.Map;
if (p == null || map == null || m_Deed.Deleted)
{
return;
}
if (!m_Deed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return;
}
var addon = m_Deed.Addon;
addon.Resource = m_Deed.Resource;
SpellHelper.GetSurfaceTop(ref p);
BaseHouse house = null;
var res = addon.CouldFit(p, map, from, ref house);
if (res == AddonFitResult.Valid)
{
addon.MoveToWorld(new Point3D(p), map);
}
else if (res == AddonFitResult.Blocked)
{
from.SendLocalizedMessage(500269); // You cannot build that there.
}
else if (res == AddonFitResult.NotInHouse)
{
from.SendLocalizedMessage(500274); // You can only place this in a house that you own!
}
else if (res == AddonFitResult.DoorsNotClosed)
{
from.SendMessage("You must close all house doors before placing this.");
}
else if (res == AddonFitResult.DoorTooClose)
{
from.SendLocalizedMessage(500271); // You cannot build near the door.
}
else if (res == AddonFitResult.NoWall)
{
from.SendLocalizedMessage(500268); // This object needs to be mounted on something.
}
if (res == AddonFitResult.Valid)
{
m_Deed.Delete();
house.Addons.Add(addon);
house.AddSecure(from, addon);
}
else
{
addon.Delete();
}
}
}
}