ModernUO/Projects/UOContent/Items/Weapons/Axes/BaseAxe.cs
2021-08-17 20:37:53 -07:00

141 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Engines.ConPVP;
using Server.Engines.Harvest;
using Server.Network;
namespace Server.Items
{
public interface IAxe
{
bool Axe(Mobile from, BaseAxe axe);
}
[Serializable(0, false)]
public abstract partial class BaseAxe : BaseMeleeWeapon
{
[SerializableField(0)]
[InvalidateProperties]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private bool _showUsesRemaining;
[SerializableField(1)]
[InvalidateProperties]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _usesRemaining;
public BaseAxe(int itemID) : base(itemID) => _usesRemaining = 150;
public override int DefHitSound => 0x232;
public override int DefMissSound => 0x23A;
public override SkillName DefSkill => SkillName.Swords;
public override WeaponType DefType => WeaponType.Axe;
public override WeaponAnimation DefAnimation => WeaponAnimation.Slash2H;
public virtual HarvestSystem HarvestSystem => Lumberjacking.System;
public virtual int GetUsesScalar()
{
if (Quality == WeaponQuality.Exceptional)
{
return 200;
}
return 100;
}
public override void UnscaleDurability()
{
base.UnscaleDurability();
var scale = GetUsesScalar();
UsesRemaining = (_usesRemaining * 100 + (scale - 1)) / scale;
InvalidateProperties();
}
public override void ScaleDurability()
{
base.ScaleDurability();
var scale = GetUsesScalar();
UsesRemaining = (_usesRemaining * scale + 99) / 100;
InvalidateProperties();
}
public override void OnDoubleClick(Mobile from)
{
if (HarvestSystem == null || Deleted)
{
return;
}
var loc = GetWorldLocation();
if (!from.InLOS(loc) || !from.InRange(loc, 2))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3E9, 1019045); // I can't reach that
return;
}
if (!IsAccessibleTo(from))
{
PublicOverheadMessage(MessageType.Regular, 0x3E9, 1061637); // You are not allowed to access this.
return;
}
if (!(HarvestSystem is Mining))
{
from.SendLocalizedMessage(1010018); // What do you want to use this item on?
}
HarvestSystem.BeginHarvesting(from, this);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (HarvestSystem != null)
{
BaseHarvestTool.AddContextMenuEntries(from, this, list, HarvestSystem);
}
}
private void Deserialize(IGenericReader reader, int version)
{
}
public override void OnHit(Mobile attacker, Mobile defender, double damageBonus = 1)
{
base.OnHit(attacker, defender, damageBonus);
if (!Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded &&
attacker.Skills.Anatomy.Value >= 80 &&
attacker.Skills.Anatomy.Value / 400.0 >= Utility.RandomDouble() &&
DuelContext.AllowSpecialAbility(attacker, "Concussion Blow", false))
{
var mod = defender.GetStatMod("Concussion");
if (mod == null)
{
defender.SendMessage("You receive a concussion blow!");
defender.AddStatMod(
new StatMod(
StatType.Int,
"Concussion",
-(defender.RawInt / 2),
TimeSpan.FromSeconds(30.0)
)
);
attacker.SendMessage("You deliver a concussion blow!");
attacker.PlaySound(0x308);
}
}
}
}
}