ModernUO/Projects/UOContent/Commands/Broadcast.cs
2024-10-19 17:52:53 -04:00

119 lines
3.6 KiB
C#

using System;
using System.Text.Json.Serialization;
using System.Threading;
using Server.Network;
using NATS.Client;
using NATS.Client.Core;
using NATS.Client.JetStream;
using NATS.Client.JetStream.Models;
using NATS.Net;
namespace Server.Commands;
[JsonSerializable(typeof(BroadcastPayload))]
internal partial class BroadcastJsonContext : JsonSerializerContext;
public record BroadcastPayload
{
[JsonPropertyName("hue")]
public int Hue { get; set; } = 0x482;
[JsonPropertyName("message")]
public string? Message { get; set; }
}
public static class Broadcast
{
private static INatsJSConsumer incomingBroadcastsConsumer;
private static readonly NatsJsonContextSerializer<BroadcastPayload> broadcastSerializer =
new(BroadcastJsonContext.Default);
public static void Configure()
{
CommandSystem.Register("BCast", AccessLevel.GameMaster, BroadcastMessage_OnCommand);
CommandSystem.Register("SMsg", AccessLevel.Counselor, StaffMessage_OnCommand);
}
public static void Initialize()
{
StartBroadcasts();
}
[Usage("BCast <text>")]
[Aliases("B", "BC")]
[Description("Broadcasts a message to everyone online.")]
public static void BroadcastMessage_OnCommand(CommandEventArgs e)
{
EmitBroadcast($"Staff message from {e.Mobile.Name}:", 0x482);
EmitBroadcast($"{e.ArgString}", 0x21);
// BroadcastMessage(AccessLevel.Player, 0x482, $"Staff message from {e.Mobile.Name}:");
// BroadcastMessage(AccessLevel.Player, 0x482, e.ArgString);
}
[Usage("SMsg <text>")]
[Aliases("S", "SM")]
[Description("Broadcasts a message to all online staff.")]
public static void StaffMessage_OnCommand(CommandEventArgs e)
{
BroadcastMessage(AccessLevel.Counselor, e.Mobile.SpeechHue, $"[{e.Mobile.Name}] {e.ArgString}");
}
public static async void EmitBroadcast(string message, int hue)
{
await MessageBus.Client.PublishAsync(
subject: "broadcast.all",
data: new BroadcastPayload()
{
Message = message,
Hue = hue,
},
serializer: broadcastSerializer
);
}
public static void BroadcastMessage(AccessLevel ac, int hue, string message)
{
foreach (var state in NetState.Instances)
{
var m = state.Mobile;
if (m?.AccessLevel >= ac)
{
m.SendMessage(hue, message);
}
}
}
private static async void StartBroadcasts()
{
await MessageBus.Context.CreateStreamAsync(
new StreamConfig(name: "BROADCASTS", subjects: ["broadcast.>"])
);
incomingBroadcastsConsumer = await MessageBus.Context.CreateOrUpdateConsumerAsync(
"BROADCASTS",
new ConsumerConfig("broadcast_incoming_consumer")
);
CancellationTokenSource cancellationTokenSource = new();
await foreach (var msg in incomingBroadcastsConsumer.ConsumeAsync(
serializer: broadcastSerializer,
cancellationToken: cancellationTokenSource.Token
))
{
if (msg.Data == null)
{
Console.WriteLine($"Message Received w/ null Data");
continue;
}
Console.WriteLine($"Message Received {msg.Data}");
EventSink.InvokeIncomingMessage(msg.Data.Message, msg.Data.Hue);
await msg.AckAsync(
cancellationToken: cancellationTokenSource.Token
);
}
}
}