ModernUO/Projects/UOContent/Misc/Broadcasts.cs
Leath Cooper c9ae5e3bd2 NATS
2024-10-19 16:10:11 -04:00

44 lines
1 KiB
C#

using System;
namespace Server.Misc
{
public static class Broadcasts
{
public static void Initialize()
{
EventSink.ServerCrashed += EventSink_Crashed;
EventSink.Shutdown += EventSink_Shutdown;
EventSink.IncomingMessage += EventSink_IncomingMessage;
}
public static void EventSink_IncomingMessage(string message, int hue)
{
Console.WriteLine("Incoming Message");
World.Broadcast(hue, true, message);
}
public static void EventSink_Crashed(ServerCrashedEventArgs e)
{
try
{
World.Broadcast(0x35, true, "The server has crashed.");
}
catch
{
// ignored
}
}
public static void EventSink_Shutdown()
{
try
{
World.Broadcast(0x35, true, "The server has shut down.");
}
catch
{
// ignored
}
}
}
}