ModernUO/Scripts/Spells/Base
eos 287bacac0e - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.)
- Talisman slayers fixed to account for inheritance.
- Added repond slayer vulnerability to Troglodyte.
- Added overload for AOS.Damage with chaos damage support.
- Corrected order of ML artifact award messages.
- MageAI corrected to not meditate when already meditating.
- Changed MageAI necro/mage bias to something more sensible.
- Changed speed of most named ML mobs.
- Skeletal steeds are now bleed immune.
- Damage cap of 200 (before resists) added to fire breath attacks.
- Damaging aura effect added to BaseCreature.
- Necromancy skill added to several undead mobs.
- The succubus special drain effect message no longer shows.
- Corrected Sir Patrick's drain effect to account for LOS.
- Added healing skill to Troglodytes.
- Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald.
- Added changelings.
- Disabled auto unequiping of weapons when meditating for nonplayers.
- Added cast animations for players in wraith form, lich form and horrific beast.
- Fixed Holy Light to account for LOS.
- Fixed Animate Dead to account for inheritance.
- Fixed Wither friendly fire issue when cast by monsters.
2012-03-04 05:01:41 +00:00
..
DisturbType.cs 2006-06-15 04:14:30 +00:00
MagerySpell.cs 2009-07-05 04:03:37 +00:00
SpecialMove.cs 2009-06-28 03:36:42 +00:00
Spell.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
SpellCircle.cs 2006-06-15 04:14:30 +00:00
SpellHelper.cs Plant gump issues 2012-01-01 03:34:02 +00:00
SpellInfo.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
SpellRegistry.cs Partial Branch Sync 2007-08-27 08:49:15 +00:00
SpellState.cs 2006-06-15 04:14:30 +00:00