## Summary Replaces the basic `publish.cmd`/`publish.sh` scripts with an interactive **BuildTool** — a C# console app using [Spectre.Console](https://spectreconsole.net/) that guides users through publishing, prerequisite checking, and cross-compilation. ### Why The community found the existing publish scripts unhelpful for newcomers. They worked but didn't walk users through the process, didn't check prerequisites, and provided no feedback when things went wrong. ### What's New **Interactive BuildTool** (`Projects/BuildTool/`) - NativeAOT-compiled C# console app with true-color ASCII logo and ModernUO brand gold/silver palette - Guided publish wizard with step-by-step back navigation (Ctrl+C or menu "Back" to go to previous step) - Prerequisite checking: .NET SDK version, VC++ Redistributable (Windows), native libraries (Linux/macOS) - .NET SDK auto-install offer via Microsoft's official install scripts - Platform detection: Windows 10 vs 11 (build number), macOS codenames, Linux distro + kernel version - Cross-compilation support: skips native library checks, shows target prerequisites after build - Non-interactive mode for CI: `--config Release --skip-prereqs` - Backward-compatible positional args: `publish.cmd release win x64` still works **Shell Wrappers** (`publish.cmd`, `publish.ps1`, `publish.sh`) - Try native BuildTool binary first (downloaded from GitHub Releases) - Fall back to `dotnet run --project Projects/BuildTool` if unavailable - SDK bootstrapping: offer to install .NET if not found **CI/CD Updates** - Build/test workflows target `Projects/Application/Application.csproj` instead of the solution (excludes BuildTool and test projects from publish) - New `build-tool-release.yml` workflow builds NativeAOT binaries for win-x64, win-arm64, osx-arm64, linux-x64, linux-arm64 - Minimum SDK bumped to 10.0.201 (required for Serialization Generator 2.14.3 / Roslyn 5.3.0) **Other Changes** - Solution converted from `.sln` to `.slnx` - Updated README with interactive mode instructions and deployment guidance ## Screenshots <img width="320" height="378" alt="image" src="https://github.com/user-attachments/assets/83c057c5-3992-4dbd-99fa-0e3c24ef6428" /> <img width="749" height="554" alt="image" src="https://github.com/user-attachments/assets/e4ee4d6f-71d4-47f9-86b6-8fd1ca3c3e7a" />
95 lines
2.6 KiB
C#
95 lines
2.6 KiB
C#
using System.Diagnostics;
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using System.Text;
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namespace BuildTool.Publishing;
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public sealed class ProcessResult
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{
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public required int ExitCode { get; init; }
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public required string StandardOutput { get; init; }
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public required string StandardError { get; init; }
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public bool Success => ExitCode == 0;
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}
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public static class ProcessRunner
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{
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/// <summary>
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/// Runs a command with output captured (for parsing results).
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/// </summary>
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public static ProcessResult RunCaptured(string fileName, string arguments, string? workingDirectory = null)
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{
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var stdout = new StringBuilder();
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var stderr = new StringBuilder();
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var psi = new ProcessStartInfo
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{
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FileName = fileName,
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Arguments = arguments,
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WorkingDirectory = workingDirectory ?? Directory.GetCurrentDirectory(),
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RedirectStandardOutput = true,
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RedirectStandardError = true,
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UseShellExecute = false,
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CreateNoWindow = true
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};
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using var process = Process.Start(psi);
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if (process is null)
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{
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return new ProcessResult
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{
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ExitCode = -1,
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StandardOutput = "",
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StandardError = $"Failed to start process: {fileName}"
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};
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}
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process.OutputDataReceived += (_, e) =>
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{
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if (e.Data is not null)
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{
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stdout.AppendLine(e.Data);
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}
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};
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process.ErrorDataReceived += (_, e) =>
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{
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if (e.Data is not null)
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{
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stderr.AppendLine(e.Data);
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}
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};
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process.BeginOutputReadLine();
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process.BeginErrorReadLine();
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process.WaitForExit();
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return new ProcessResult
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{
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ExitCode = process.ExitCode,
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StandardOutput = stdout.ToString(),
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StandardError = stderr.ToString()
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};
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}
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/// <summary>
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/// Runs a command with output passed through to the console (for build commands in non-interactive mode).
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/// </summary>
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public static int RunPassthrough(string fileName, string arguments, string? workingDirectory = null)
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{
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var psi = new ProcessStartInfo
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{
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FileName = fileName,
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Arguments = arguments,
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WorkingDirectory = workingDirectory ?? Directory.GetCurrentDirectory(),
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UseShellExecute = false
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};
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using var process = Process.Start(psi);
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if (process is null)
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{
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return -1;
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}
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process.WaitForExit();
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return process.ExitCode;
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}
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}
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