http://jira.runuo.com/browse/RUNUO-12 House decay stages should pass at random intervals http://jira.runuo.com/browse/RUNUO-113 Nature's Fury cast issues http://jira.runuo.com/browse/RUNUO-114 Animal Form inaccuracies and issue with Talisman of the Fey http://jira.runuo.com/browse/RUNUO-115 BaseWaterContainer fill messages and behavior http://jira.runuo.com/browse/RUNUO-116 AdminGump filter for accounts owning houses http://jira.runuo.com/browse/RUNUO-118 Seeds should be stackable http://jira.runuo.com/browse/RUNUO-119 Typo in case of a jailbreak http://jira.runuo.com/browse/RUNUO-120 Prevent creation of invalid account names http://jira.runuo.com/browse/RUNUO-121
122 lines
No EOL
2.8 KiB
C#
122 lines
No EOL
2.8 KiB
C#
using System;
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using Server.Mobiles;
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using Server.Targeting;
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using Server.Regions;
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namespace Server.Spells.Spellweaving
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{
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public class NatureFurySpell : ArcanistSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Nature's Fury", "Rauvvrae",
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-1,
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false
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
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public override double RequiredSkill { get { return 0.0; } }
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public override int RequiredMana { get { return 24; } }
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public NatureFurySpell( Mobile caster, Item scroll )
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: base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( !base.CheckCast() )
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return false;
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if ( ( Caster.Followers + 1 ) > Caster.FollowersMax )
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{
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Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( IPoint3D point )
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{
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Point3D p = new Point3D( point );
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Map map = Caster.Map;
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if ( map == null )
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return;
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HouseRegion r = Region.Find( p, map ).GetRegion( typeof( HouseRegion ) ) as HouseRegion;
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if ( r != null && r.House != null && !r.House.IsFriend( Caster ) )
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return;
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if ( !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
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{
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TimeSpan duration = TimeSpan.FromSeconds( Caster.Skills.Spellweaving.Value / 24 + 25 + FocusLevel * 2 );
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NatureFury nf = new NatureFury();
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BaseCreature.Summon( nf, false, Caster, p, 0x5CB, duration );
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new InternalTimer( nf ).Start();
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private NatureFurySpell m_Owner;
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public InternalTarget( NatureFurySpell owner )
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: base( 10, true, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is IPoint3D )
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m_Owner.Target( (IPoint3D)o );
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}
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protected override void OnTargetFinish( Mobile from )
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{
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if ( m_Owner != null )
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m_Owner.FinishSequence();
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}
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}
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private class InternalTimer : Timer
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{
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private NatureFury m_NatureFury;
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public InternalTimer( NatureFury nf )
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: base( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromSeconds( 5.0 ) )
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{
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m_NatureFury = nf;
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}
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protected override void OnTick()
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{
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if ( m_NatureFury.Deleted || !m_NatureFury.Alive || m_NatureFury.DamageMin > 20 )
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{
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Stop();
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}
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else
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{
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++m_NatureFury.DamageMin;
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++m_NatureFury.DamageMax;
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}
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}
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}
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}
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} |