ModernUO/Projects/UOContent/Items/Clothing/Shoes.cs
2020-09-18 18:41:26 -07:00

402 lines
9.8 KiB
C#

namespace Server.Items
{
public abstract class BaseShoes : BaseClothing
{
public BaseShoes(int itemID, int hue = 0) : base(itemID, Layer.Shoes, hue)
{
}
public BaseShoes(Serial serial) : base(serial)
{
}
public override bool Scissor(Mobile from, Scissors scissors)
{
if (DefaultResource == CraftResource.None)
{
return base.Scissor(from, scissors);
}
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
return false;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(2); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 2: break; // empty, resource removed
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
m_Resource = DefaultResource;
break;
}
}
}
}
[Flippable(0x2307, 0x2308)]
public class FurBoots : BaseShoes
{
[Constructible]
public FurBoots(int hue = 0) : base(0x2307, hue) => Weight = 3.0;
public FurBoots(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x170b, 0x170c)]
public class Boots : BaseShoes
{
[Constructible]
public Boots(int hue = 0) : base(0x170B, hue) => Weight = 3.0;
public Boots(Serial serial) : base(serial)
{
}
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable]
public class ThighBoots : BaseShoes, IArcaneEquip
{
private int m_MaxArcaneCharges, m_CurArcaneCharges;
[Constructible]
public ThighBoots(int hue = 0) : base(0x1711, hue) => Weight = 4.0;
public ThighBoots(Serial serial) : base(serial)
{
}
public override CraftResource DefaultResource => CraftResource.RegularLeather;
[CommandProperty(AccessLevel.GameMaster)]
public int MaxArcaneCharges
{
get => m_MaxArcaneCharges;
set
{
m_MaxArcaneCharges = value;
InvalidateProperties();
Update();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int CurArcaneCharges
{
get => m_CurArcaneCharges;
set
{
m_CurArcaneCharges = value;
InvalidateProperties();
Update();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool IsArcane => m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
if (IsArcane)
{
writer.Write(true);
writer.Write(m_CurArcaneCharges);
writer.Write(m_MaxArcaneCharges);
}
else
{
writer.Write(false);
}
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
if (reader.ReadBool())
{
m_CurArcaneCharges = reader.ReadInt();
m_MaxArcaneCharges = reader.ReadInt();
if (Hue == 2118)
{
Hue = ArcaneGem.DefaultArcaneHue;
}
}
break;
}
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (IsArcane)
{
LabelTo(from, 1061837, $"{m_CurArcaneCharges}\t{m_MaxArcaneCharges}");
}
}
public void Update()
{
if (IsArcane)
{
ItemID = 0x26AF;
}
else if (ItemID == 0x26AF)
{
ItemID = 0x1711;
}
if (IsArcane && CurArcaneCharges == 0)
{
Hue = 0;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (IsArcane)
{
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
}
}
public void Flip()
{
if (ItemID == 0x1711)
{
ItemID = 0x1712;
}
else if (ItemID == 0x1712)
{
ItemID = 0x1711;
}
}
}
[Flippable(0x170f, 0x1710)]
public class Shoes : BaseShoes
{
[Constructible]
public Shoes(int hue = 0) : base(0x170F, hue) => Weight = 2.0;
public Shoes(Serial serial) : base(serial)
{
}
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x170d, 0x170e)]
public class Sandals : BaseShoes
{
[Constructible]
public Sandals(int hue = 0) : base(0x170D, hue) => Weight = 1.0;
public Sandals(Serial serial) : base(serial)
{
}
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override bool Dye(Mobile from, DyeTub sender) => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x2797, 0x27E2)]
public class NinjaTabi : BaseShoes
{
[Constructible]
public NinjaTabi(int hue = 0) : base(0x2797, hue) => Weight = 2.0;
public NinjaTabi(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x2796, 0x27E1)]
public class SamuraiTabi : BaseShoes
{
[Constructible]
public SamuraiTabi(int hue = 0) : base(0x2796, hue) => Weight = 2.0;
public SamuraiTabi(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x2796, 0x27E1)]
public class Waraji : BaseShoes
{
[Constructible]
public Waraji(int hue = 0) : base(0x2796, hue) => Weight = 2.0;
public Waraji(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x2FC4, 0x317A)]
public class ElvenBoots : BaseShoes
{
[Constructible]
public ElvenBoots(int hue = 0) : base(0x2FC4, hue) => Weight = 2.0;
public ElvenBoots(Serial serial) : base(serial)
{
}
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override Race RequiredRace => Race.Elf;
public override bool Dye(Mobile from, DyeTub sender) => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}