ModernUO/Scripts/Items/Addons/AnvilEastAddon.cs

69 lines
No EOL
1.3 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class AnvilEastAddon : BaseAddon
{
public override BaseAddonDeed Deed{ get{ return new AnvilEastDeed(); } }
[Constructable]
public AnvilEastAddon() : this( 0 )
{
}
[Constructable]
public AnvilEastAddon( int hue )
{
AddComponent( new AnvilComponent( 0xFAF ), 0, 0, 0 );
Hue = hue;
}
public AnvilEastAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class AnvilEastDeed : BaseAddonDeed
{
public override BaseAddon Addon{ get{ return new AnvilEastAddon( Hue ); } }
public override int LabelNumber{ get{ return 1044333; } } // anvil (east)
[Constructable]
public AnvilEastDeed()
{
}
public AnvilEastDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}