ModernUO/Projects/UOContent/Mobiles/Monsters
Guyute 95cd8749a3
feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927)
### Summary
- Adds [Code Generated Events](https://github.com/modernuo/CodeGeneratedEvents)
- Removes EventSink.PlayerDeath
- Adds `PlayerDeathEvent` and `CreatureDeathEvent` using code generated events

> [!Important]
> **Developer Note**
> Use `[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]` instead of `EventSink.PlayerDeath` delegate
> Check this commit for examples of how to use this.
2024-09-05 21:23:03 -07:00
..
Ants fix: Updates messages with clilocs (#1381) 2023-03-26 00:54:09 -07:00
AOS fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Arachnid fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Elemental fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Humanoid feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
LBR feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
Mammal/Melee fix: Updates messages with clilocs (#1381) 2023-03-26 00:54:09 -07:00
Misc feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
ML fix: Fixes spelling of HasManaOverride (#1777) 2024-05-17 21:40:43 -07:00
Ore Elementals fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Plant fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Reptile fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
SE feat: Adds leather/metal food, fixes weapons/armors with wrong materials (#1718) 2024-04-04 19:43:02 -07:00
Summons fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00