ModernUO/Projects/Server.Tests/Network/Packets/Old/Outgoing/PlayerPacketTests.cs

526 lines
17 KiB
C#

using System;
using System.Buffers;
using Server.Network;
using Xunit;
namespace Server.Tests.Network.Packets
{
public class PlayerPacketTests : IClassFixture<ServerFixture>
{
[Fact]
public void TestStatLockInfo()
{
var m = new Mobile(0x1);
m.DefaultMobileInit();
var data = new StatLockInfo(m).Compile();
Span<byte> expectedData = stackalloc byte[12];
var pos = 0;
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
expectedData.Write(ref pos, (ushort)12); // Length
expectedData.Write(ref pos, (ushort)0x19); // Sub-packet
expectedData.Write(ref pos, (byte)2); // Command
expectedData.Write(ref pos, m.Serial);
expectedData.Write(ref pos, (ushort)(((int)m.StrLock << 4) | ((int)m.DexLock << 2) | (int)m.IntLock));
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestChangeUpdateRange()
{
byte range = 10;
var data = new ChangeUpdateRange(range).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
expectedData.Write(ref pos, (byte)0xC8); // Packet ID
expectedData.Write(ref pos, range);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(false)]
[InlineData(true)]
public void TestDeathStatus(bool isDead)
{
var data = new DeathStatus(isDead).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
const byte dead = 0;
const byte alive = 2;
expectedData.Write(ref pos, (byte)0x2C); // Packet ID
expectedData.Write(ref pos, isDead ? dead : alive);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(0, true)]
[InlineData(0, false)]
[InlineData(100, true)]
[InlineData(1000, false)]
public void TestSpecialAbility(int abilityId, bool active)
{
var data = new ToggleSpecialAbility(abilityId, active).Compile();
Span<byte> expectedData = stackalloc byte[8];
var pos = 0;
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
expectedData.Write(ref pos, (ushort)0x8); // Length
expectedData.Write(ref pos, (ushort)0x25); // Sub-packet
expectedData.Write(ref pos, (ushort)abilityId);
expectedData.Write(ref pos, active);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData("This is a header", "This is a body", "This is a footer")]
[InlineData(null, null, null)]
public void TestDisplayProfile(string header, string body, string footer)
{
Serial m = 0x1000;
var data = new DisplayProfile(m, header, body, footer).Compile();
header ??= "";
body ??= "";
footer ??= "";
var length = 12 + header.Length + footer.Length * 2 + body.Length * 2;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
expectedData.Write(ref pos, (byte)0xB8); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.Write(ref pos, m); // Mobile Serial or Serial.Zero
expectedData.WriteAsciiNull(ref pos, header);
expectedData.WriteBigUniNull(ref pos, footer);
expectedData.WriteBigUniNull(ref pos, body);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(LRReason.CannotLift)]
[InlineData(LRReason.TryToSteal)]
public void TestLiftRej(LRReason reason)
{
var data = new LiftRej(reason).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
expectedData.Write(ref pos, (byte)0x27); // Packet ID
expectedData.Write(ref pos, (byte)reason);
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestLogoutAck()
{
var data = new LogoutAck().Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
expectedData.Write(ref pos, (byte)0xD1); // Packet ID
expectedData.Write(ref pos, (byte)0x1); // 1 - Ack
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(1, 2, 3)]
[InlineData(4, 5, 6)]
public void TestWeather(int type, int density, int temp)
{
var data = new Weather(type, density, temp).Compile();
Span<byte> expectedData = stackalloc byte[4];
var pos = 0;
expectedData.Write(ref pos, (byte)0x65); // Packet ID
expectedData.Write(ref pos, (byte)type);
expectedData.Write(ref pos, (byte)density);
expectedData.Write(ref pos, (byte)temp);
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestRemoveEntity()
{
Serial e = 0x1000;
var data = new RemoveEntity(e).Compile();
Span<byte> expectedData = stackalloc byte[5];
var pos = 0;
expectedData.Write(ref pos, (byte)0x1D); // Packet ID
expectedData.Write(ref pos, e);
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestServerChange()
{
var p = new Point3D(100, 1000, 1);
var map = Map.Felucca;
var data = new ServerChange(p, map).Compile();
Span<byte> expectedData = stackalloc byte[16];
var pos = 0;
expectedData.Write(ref pos, (byte)0x76); // Packet ID
expectedData.Write(ref pos, (ushort)p.X);
expectedData.Write(ref pos, (ushort)p.Y);
expectedData.Write(ref pos, (short)p.Z);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, (byte)0); // Unknown
expectedData.Write(ref pos, 0); // Server X, Server Y
#else
pos += 5;
#endif
expectedData.Write(ref pos, (ushort)map.Width); // Server Width
expectedData.Write(ref pos, (ushort)map.Height); // Server Height
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestSkillUpdate()
{
var m = new Mobile(0x1);
m.DefaultMobileInit();
var skills = m.Skills;
m.Skills[SkillName.Alchemy].BaseFixedPoint = 1000; // GM Alchemy
var data = new SkillUpdate(skills).Compile();
var length = 6 + skills.Length * 9;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
expectedData.Write(ref pos, (byte)0x3A); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.Write(ref pos, (byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; i++)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
expectedData.Write(ref pos, (ushort)(s.Info.SkillID + 1));
expectedData.Write(ref pos, (ushort)uv);
expectedData.Write(ref pos, (ushort)s.BaseFixedPoint);
expectedData.Write(ref pos, (byte)s.Lock);
expectedData.Write(ref pos, (ushort)s.CapFixedPoint);
}
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(0)]
[InlineData(10)]
[InlineData(255)]
public void TestSequence(byte num)
{
var data = new Sequence(num).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
expectedData.Write(ref pos, (byte)0x7B); // Packet ID
expectedData.Write(ref pos, num);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(SkillName.Alchemy, 0, 1)]
[InlineData(SkillName.Archery, 10, 1000)]
[InlineData(SkillName.Begging, 100000, 1000)]
public void TestSkillChange(SkillName skillName, int baseFixedPoint, int capFixedPoint)
{
// TODO: Eliminate all of this and just create a Skill directly
var m = new Mobile(0x1);
m.DefaultMobileInit();
var skill = m.Skills[skillName];
skill.BaseFixedPoint = baseFixedPoint;
skill.CapFixedPoint = capFixedPoint;
var data = new SkillChange(skill).Compile();
Span<byte> expectedData = stackalloc byte[13];
var pos = 0;
expectedData.Write(ref pos, (byte)0x3A); // Packet ID
expectedData.Write(ref pos, (ushort)13); // Length
expectedData.Write(ref pos, (byte)0xDF); // type: delta, capped
var v = skill.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
expectedData.Write(ref pos, (ushort)skill.Info.SkillID);
expectedData.Write(ref pos, (ushort)uv);
expectedData.Write(ref pos, (ushort)skill.BaseFixedPoint);
expectedData.Write(ref pos, (byte)skill.Lock);
expectedData.Write(ref pos, (ushort)skill.CapFixedPoint);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(null)]
[InlineData("")]
[InlineData("This is a URL, I promise")]
public void TestLaunchBrowser(string url)
{
var data = new LaunchBrowser(url).Compile();
url ??= "";
var length = 4 + url.Length;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
expectedData.Write(ref pos, (byte)0xA5); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.WriteAsciiNull(ref pos, url); // Note: use punycode for unicode URLs
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestDragEffect()
{
var src = new Entity(0x1, new Point3D(1000, 100, 10), Map.Felucca);
var targ = new Entity(0x2, new Point3D(1125, 125, 5), Map.Felucca);
var itemID = 0x384;
var hue = 1024;
var amount = 25;
var data = new DragEffect(src, targ, itemID, hue, amount).Compile();
Span<byte> expectedData = stackalloc byte[26];
var pos = 0;
expectedData.Write(ref pos, (byte)0x23); // Packet ID
expectedData.Write(ref pos, (ushort)itemID);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, (byte)0);
#else
pos++;
#endif
expectedData.Write(ref pos, (ushort)hue);
expectedData.Write(ref pos, (ushort)amount);
expectedData.Write(ref pos, src.Serial);
expectedData.Write(ref pos, src.Location);
expectedData.Write(ref pos, targ.Serial);
expectedData.Write(ref pos, targ.Location);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(1, false)]
[InlineData(2, true)]
public void TestSeasonChange(int season, bool playSound)
{
var data = new SeasonChange(season, playSound).Compile();
Span<byte> expectedData = stackalloc byte[3];
var pos = 0;
expectedData.Write(ref pos, (byte)0xBC); // Packet ID
expectedData.Write(ref pos, (byte)season);
expectedData.Write(ref pos, playSound);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(0x1024, "Test Title", true, true)]
[InlineData(0x1024, "Test Title", false, true)]
[InlineData(0x1024, "Test Title", true, false)]
public void TestDisplayPaperdoll(uint m, string title, bool warmode, bool canLift)
{
var data = new DisplayPaperdoll(m, title, warmode, canLift).Compile();
Span<byte> expectedData = stackalloc byte[66];
var pos = 0;
expectedData.Write(ref pos, (byte)0x88); // Packet ID
expectedData.Write(ref pos, m);
expectedData.WriteAsciiFixed(ref pos, title, 60);
byte flags = 0x00;
if (warmode)
{
flags |= 0x01;
}
if (canLift)
{
flags |= 0x02;
}
expectedData.Write(ref pos, flags);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(10, 1000, 10, 5)]
public void TestPlaySound(ushort soundID, int x, int y, int z)
{
var p = new Point3D(x, y, z);
var data = new PlaySound(soundID, p).Compile();
Span<byte> expectedData = stackalloc byte[12];
var pos = 0;
expectedData.Write(ref pos, (byte)0x54); // Packet ID
expectedData.Write(ref pos, (byte)1); // Flags
expectedData.Write(ref pos, soundID);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, (ushort)0); // Volume
#else
pos += 2;
#endif
expectedData.Write(ref pos, (ushort)p.X);
expectedData.Write(ref pos, (ushort)p.Y);
expectedData.Write(ref pos, (short)p.Z);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(MusicName.Approach)]
[InlineData(MusicName.Combat1)]
[InlineData(MusicName.ValoriaShips)]
public void TestPlayMusic(MusicName music)
{
var data = new PlayMusic(music).Compile();
Span<byte> expectedData = stackalloc byte[3];
var pos = 0;
expectedData.Write(ref pos, (byte)0x6D); // Packet ID
expectedData.Write(ref pos, (ushort)music); // Flags
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(10, 1, "Some text")]
[InlineData(100, 10, "Some more text")]
public void TestScrollMessage(int type, int tip, string text)
{
var data = new ScrollMessage(type, tip, text).Compile();
text ??= "";
var length = 10 + text.Length;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
expectedData.Write(ref pos, (byte)0xA6); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.Write(ref pos, (byte)type);
expectedData.Write(ref pos, tip);
expectedData.Write(ref pos, (ushort)text.Length);
expectedData.WriteAscii(ref pos, text);
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestCurrentTime()
{
var date = DateTime.Parse("2020-01-01 14:10:05");
var data = new CurrentTime(date).Compile();
Span<byte> expectedData = stackalloc byte[4];
var pos = 0;
expectedData.Write(ref pos, (byte)0x5B); // Packet ID
expectedData.Write(ref pos, (byte)date.Hour);
expectedData.Write(ref pos, (byte)date.Minute);
expectedData.Write(ref pos, (byte)date.Second);
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestPathfindMessage()
{
var p = new Point3D(1000, 10, 1);
var data = new PathfindMessage(p).Compile();
Span<byte> expectedData = stackalloc byte[7];
var pos = 0;
expectedData.Write(ref pos, (byte)0x38); // Packet ID
expectedData.Write(ref pos, (ushort)p.X);
expectedData.Write(ref pos, (ushort)p.Y);
expectedData.Write(ref pos, (short)p.Z);
AssertThat.Equal(data, expectedData);
}
[Theory]
[InlineData(0)]
[InlineData(10)]
[InlineData(100)]
public void TestPingAck(byte ping)
{
var data = new PingAck(ping).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
expectedData.Write(ref pos, (byte)0x73); // Packet ID
expectedData.Write(ref pos, ping);
AssertThat.Equal(data, expectedData);
}
[Fact]
public void TestClearAbility()
{
var data = new ClearWeaponAbility().Compile();
Span<byte> expectedData = stackalloc byte[5];
var pos = 0;
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
expectedData.Write(ref pos, (ushort)5); // Length
expectedData.Write(ref pos, (ushort)0x21); // Sub-packet
AssertThat.Equal(data, expectedData);
}
}
}