ModernUO/Projects/SerializationGenerator/SourceGeneration
Kamron Batman b125146b27
fix: Adds BitArray support with codegen (#888)
* Adds a custom BitArray class with the following added features:
  * ctor for creating BitArray against read only span
  * ctor for creating BitArray against BinaryReader
  * CopyTo to copy a BitArray to a Span
* Adds BitArray to UO Primitive serialization so it can be codegenned.
2021-12-13 09:31:02 -08:00
..
SymbolMetadata fix: Adds BitArray support with codegen (#888) 2021-12-13 09:31:02 -08:00
Helpers.cs fix(codegen): Adds codegen for embedded objects and timer fields (#686) 2021-08-16 14:48:18 -07:00
SourceGeneration.Arguments.cs feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
SourceGeneration.Attribute.cs fix: Fixes sourcegen spacing (#766) 2021-09-05 13:18:31 -07:00
SourceGeneration.Class.cs fix: Fixes codegenning nested classes (#738) 2021-08-27 19:08:04 -07:00
SourceGeneration.Enum.cs fix(codegen): Code gens base armor and fixes code genning of other armors. (#696) 2021-08-17 17:52:15 -07:00
SourceGeneration.InstanceModifier.cs fix(codegen): Adds access modifiers to serializable fields (#633) 2021-06-01 22:53:51 -07:00
SourceGeneration.Method.cs feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
SourceGeneration.Namespace.cs fix(codegen): Adds access modifiers to serializable fields (#633) 2021-06-01 22:53:51 -07:00
SourceGeneration.Property.cs fix(codegen): Adds access modifiers to serializable fields (#633) 2021-06-01 22:53:51 -07:00