ModernUO/Projects/UOContent/Items/Addons/BaseAddonContainer.cs
Kamron Batman 525cda5413
Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs
- [X] Updates more ordinal issues
- [X] Cleans up the code a bit
- [X] Turns classes static that should have been
- [X] Changes TcpServer.Instances to a HashSet

Bumps release version
2020-11-15 10:03:50 -08:00

345 lines
9.5 KiB
C#

using System.Collections.Generic;
using Server.Multis;
namespace Server.Items
{
public abstract class BaseAddonContainer : BaseContainer, IChoppable, IAddon
{
private CraftResource m_Resource;
public BaseAddonContainer(int itemID) : base(itemID)
{
AddonComponent.ApplyLightTo(this);
Components = new List<AddonContainerComponent>();
}
public BaseAddonContainer(Serial serial) : base(serial)
{
}
public override bool DisplayWeight => false;
[Hue, CommandProperty(AccessLevel.GameMaster)]
public override int Hue
{
get => base.Hue;
set
{
if (base.Hue != value)
{
base.Hue = value;
if (!Deleted && ShareHue && Components != null)
{
foreach (var c in Components)
{
c.Hue = value;
}
}
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
if (m_Resource != value)
{
m_Resource = value;
Hue = CraftResources.GetHue(m_Resource);
InvalidateProperties();
}
}
}
public virtual bool RetainDeedHue => false;
public virtual bool NeedsWall => false;
public virtual bool ShareHue => true;
public virtual Point3D WallPosition => Point3D.Zero;
public virtual BaseAddonContainerDeed Deed => null;
public List<AddonContainerComponent> Components { get; private set; }
Item IAddon.Deed => Deed;
public bool CouldFit(IPoint3D p, Map map)
{
BaseHouse house = null;
return CouldFit(p, map, null, ref house) == AddonFitResult.Valid;
}
public virtual void OnChop(Mobile from)
{
var house = BaseHouse.FindHouseAt(this);
if (house?.IsOwner(from) == true)
{
if (!IsSecure)
{
Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
from.SendLocalizedMessage(500461); // You destroy the item.
var hue = 0;
if (RetainDeedHue)
{
for (var i = 0; hue == 0 && i < Components.Count; ++i)
{
var c = Components[i];
if (c.Hue != 0)
{
hue = c.Hue;
}
}
}
DropItemsToGround();
Delete();
house.Addons.Remove(this);
var deed = Deed;
if (deed != null)
{
deed.Resource = Resource;
if (RetainDeedHue)
{
deed.Hue = hue;
}
from.AddToBackpack(deed);
}
}
else
{
from.SendLocalizedMessage(1074870); // This item must be unlocked/unsecured before re-deeding it.
}
}
}
public override void OnLocationChange(Point3D oldLoc)
{
base.OnLocationChange(oldLoc);
if (Deleted)
{
return;
}
foreach (var c in Components)
{
c.Location = new Point3D(X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z);
}
}
public override void OnMapChange()
{
base.OnMapChange();
if (Deleted)
{
return;
}
foreach (var c in Components)
{
c.Map = Map;
}
}
public override void OnDelete()
{
var house = BaseHouse.FindHouseAt(this);
house?.Addons.Remove(this);
base.OnDelete();
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (!CraftResources.IsStandard(m_Resource))
{
list.Add(CraftResources.GetLocalizationNumber(m_Resource));
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
foreach (var c in Components)
{
c.Delete();
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteItemList(Components);
writer.Write((int)m_Resource);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
Components = reader.ReadStrongItemList<AddonContainerComponent>();
m_Resource = (CraftResource)reader.ReadInt();
AddonComponent.ApplyLightTo(this);
}
public virtual void DropItemsToGround()
{
for (var i = Items.Count - 1; i >= 0; i--)
{
Items[i].MoveToWorld(Location);
}
}
public void AddComponent(AddonContainerComponent c, int x, int y, int z)
{
if (Deleted)
{
return;
}
Components.Add(c);
c.Addon = this;
c.Offset = new Point3D(x, y, z);
c.MoveToWorld(new Point3D(X + x, Y + y, Z + z), Map);
}
public AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house)
{
if (Deleted)
{
return AddonFitResult.Blocked;
}
foreach (var c in Components)
{
var p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, c.Z == 0))
{
return AddonFitResult.Blocked;
}
if (!BaseAddon.CheckHouse(from, p3D, map, c.ItemData.Height, ref house))
{
return AddonFitResult.NotInHouse;
}
if (c.NeedsWall)
{
var wall = c.WallPosition;
if (!BaseAddon.IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map))
{
return AddonFitResult.NoWall;
}
}
}
var p3 = new Point3D(p.X, p.Y, p.Z);
if (!map.CanFit(p3.X, p3.Y, p3.Z, ItemData.Height, false, true, Z == 0))
{
return AddonFitResult.Blocked;
}
if (!BaseAddon.CheckHouse(from, p3, map, ItemData.Height, ref house))
{
return AddonFitResult.NotInHouse;
}
if (NeedsWall)
{
var wall = WallPosition;
if (!BaseAddon.IsWall(p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map))
{
return AddonFitResult.NoWall;
}
}
if (house != null)
{
var doors = house.Doors;
for (var i = 0; i < doors.Count; ++i)
{
var door = doors[i];
if (door == null)
{
continue;
}
if (door.Open)
{
return AddonFitResult.DoorsNotClosed;
}
var doorLoc = door.GetWorldLocation();
var doorHeight = door.ItemData.CalcHeight;
int addonHeight;
foreach (var c in Components)
{
var addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
addonHeight = c.ItemData.CalcHeight;
if (Utility.InRange(doorLoc, addonLoc, 1) &&
(addonLoc.Z == doorLoc.Z ||
addonLoc.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLoc.Z))
{
return AddonFitResult.DoorTooClose;
}
}
var addonLo = new Point3D(p.X, p.Y, p.Z);
addonHeight = ItemData.CalcHeight;
if (Utility.InRange(doorLoc, addonLo, 1) &&
(addonLo.Z == doorLoc.Z ||
addonLo.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLo.Z))
{
return AddonFitResult.DoorTooClose;
}
}
}
return AddonFitResult.Valid;
}
public virtual void OnComponentLoaded(AddonContainerComponent c)
{
}
public virtual void OnComponentUsed(AddonContainerComponent c, Mobile from)
{
}
}
}