ModernUO/Scripts/Engines/CannedEvil/RestartTimer.cs
2006-06-15 04:14:30 +00:00

23 lines
No EOL
426 B
C#

using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Engines.CannedEvil
{
public class RestartTimer : Timer
{
private ChampionSpawn m_Spawn;
public RestartTimer( ChampionSpawn spawn, TimeSpan delay ) : base( delay )
{
m_Spawn = spawn;
Priority = TimerPriority.FiveSeconds;
}
protected override void OnTick()
{
m_Spawn.EndRestart();
}
}
}