ModernUO/Scripts/Spells/Fifth/Paralyze.cs
xavier 5c7774b99a Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/

Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/

Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/

Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/

Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/

Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/

Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/

Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/

Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/

Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/

Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/

Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/

Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/

Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/

Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/

Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/

Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/

You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/

Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/

You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/

Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/

Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/

You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/

Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/

Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00

112 lines
No EOL
2.4 KiB
C#

using System;
using Server.Mobiles;
using Server.Targeting;
using Server.Network;
using Server.Spells.Chivalry;
namespace Server.Spells.Fifth
{
public class ParalyzeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Paralyze", "An Ex Por",
218,
9012,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public ParalyzeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( Core.AOS && (m.Frozen || m.Paralyzed || (m.Spell != null && m.Spell.IsCasting && !(m.Spell is PaladinSpell))) )
{
Caster.SendLocalizedMessage( 1061923 ); // The target is already frozen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
double duration;
if ( Core.AOS )
{
int secs = (int)((GetDamageSkill( Caster ) / 10) - (GetResistSkill( m ) / 10));
if( !Core.SE )
secs += 2;
if ( !m.Player )
secs *= 3;
if ( secs < 0 )
secs = 0;
duration = secs;
}
else
{
// Algorithm: ((20% of magery) + 7) seconds [- 50% if resisted]
duration = 7.0 + (Caster.Skills[SkillName.Magery].Value * 0.2);
if ( CheckResisted( m ) )
duration *= 0.75;
}
if ( m is PlagueBeastLord )
{
( (PlagueBeastLord) m ).OnParalyzed( Caster );
duration = 120;
}
m.Paralyze( TimeSpan.FromSeconds( duration ) );
m.PlaySound( 0x204 );
m.FixedEffect( 0x376A, 6, 1 );
HarmfulSpell( m );
}
FinishSequence();
}
public class InternalTarget : Target
{
private ParalyzeSpell m_Owner;
public InternalTarget( ParalyzeSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}