ModernUO/Projects/Server
2021-09-12 14:00:48 -07:00
..
Buffers fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Collections
Comparers
Configuration
ContextMenus
Diagnostics
Events
Exceptions
Geometry fix(cleanup): Cleans up attribute syntax (#734) 2021-08-26 18:30:16 -07:00
Gumps fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
Items fix: Fixes various issues (#748) 2021-08-30 07:54:52 -07:00
Json fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
Logging cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Maps fix: Adds CanSeeStaffOnly for staff only items (#739) 2021-08-27 19:12:32 -07:00
Menus Updates menu packets (#320) 2020-11-17 21:47:00 -08:00
Mobiles fix: Removes BodyValue and fixes modifying Body and BodyMod in props gump. (#743) 2021-08-28 22:56:00 -07:00
Network fix: Fixes boat movement & moves weapon ability out of core (#750) 2021-08-30 21:30:09 -07:00
Random fix(core): Changes random source to use debut assert (#603) 2021-05-15 20:15:22 -07:00
Regions fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
Serialization
Targeting
Text fix(core): Fixes string wrapping for houses (#717) 2021-08-22 10:01:01 -07:00
TileMatrix
Timer fix: Fixes overflow in timer wheel add timer (#780) 2021-09-12 14:00:48 -07:00
Utilities
World fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
AssemblyHandler.cs
Attributes.cs fix: Removes BodyValue and fixes modifying Body and BodyMod in props gump. (#743) 2021-08-28 22:56:00 -07:00
CityInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
ClientVersion.cs
Commands.cs fix(core): Updates slice with range selectors (#583) 2021-04-23 20:57:24 -07:00
Effects.cs fix(core): Cleans up uninitialized packets (#397) 2021-01-09 14:10:29 -08:00
EventLoopTasks.cs
ExpansionInfo.cs
Guild.cs
HuePicker.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
IAccount.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
IEntity.cs fix: Cleanup IPoint3D calls (#704) 2021-08-19 09:11:48 -07:00
Interfaces.cs fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751) 2021-09-03 21:52:44 -07:00
KeywordList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
Main.cs
MultiData.cs fix(core): Moves map definitions and cleans up loading maps, regions, and tiles (#431) 2021-01-25 11:05:52 -08:00
MUO.ico
NativeReader.cs
ObjectPropertyList.cs
Party.cs
Poison.cs
Prompt.cs
Race.cs
Sector.cs
SecureTrade.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Serial.cs
Server.csproj
Skills.cs
TileData.cs fix(map): Fixes map diffs (Old Haven/Minax) (#720) 2021-08-22 23:35:18 -07:00
TileList.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00
VirtueInfo.cs Cleanup/Housekeeping (#242) 2020-09-12 15:31:21 -07:00