ModernUO/Projects/UOContent/Spells
2022-10-15 10:46:31 -07:00
..
Base fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Bushido fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Chivalry fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Eighth fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Fifth fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
First fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Fourth fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Gargoyle/SpellDefinitions fix: Cleans up more spells (#1122) 2022-07-16 23:15:45 -07:00
Mysticism fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Necromancy fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Ninjitsu fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Second fix: Adds name support for all mods (#1128) 2022-10-15 10:46:31 -07:00
Seventh fix: Fixes spell durations for older expansions (#1119) 2022-07-15 12:49:14 -07:00
Sixth fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Spellweaving fix: Cleans up more spells (#1121) 2022-07-16 22:32:51 -07:00
Targeting fix: Cleans up some comments and spell code (#1120) 2022-07-16 19:45:41 -07:00
Third fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Initializer.cs fix: Adds Cleansing Winds Spell (#1126) 2022-07-17 07:49:55 -07:00
Reagent.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
UnsummonTimer.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00