ModernUO/Projects/UOContent/Mobiles/BehaviorTreeAI/BehaviorTreeNode.cs
2021-09-01 01:07:24 -04:00

21 lines
468 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Server.Mobiles.BehaviorTreeAI
{
public abstract class BehaviorTreeNode
{
public enum Result { Running, Failure, Success }
public BehaviorTree Tree { get; private set; }
public BehaviorTreeNode(BehaviorTree tree)
{
Tree = tree;
}
public abstract Result Execute();
}
}