29 lines
629 B
C#
29 lines
629 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Server.Mobiles.BehaviorTreeAI
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{
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public class UntilFailNode : DecoratorNode
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{
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public UntilFailNode(BehaviorTree tree) : base(tree)
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{
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}
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public override Result Execute()
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{
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if (Child != null)
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{
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var result = Child.Execute();
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if (result == Result.Failure)
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{
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return Result.Failure;
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}
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}
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return Result.Running;
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}
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}
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}
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