ModernUO/Projects/UOContent/Spells/Mysticism/EagleStrikeSpell.cs
2022-07-16 23:25:48 -07:00

70 lines
1.7 KiB
C#

using System;
using Server.Targeting;
namespace Server.Spells.Mysticism
{
public class EagleStrikeSpell : MysticSpell, ISpellTargetingMobile
{
private static readonly SpellInfo _info = new(
"Eagle Strike",
"Kal Por Xen",
-1,
9002,
Reagent.Bloodmoss,
Reagent.Bone,
Reagent.SpidersSilk,
Reagent.MandrakeRoot
);
public EagleStrikeSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override SpellCircle Circle => SpellCircle.Third;
public void Target(Mobile m)
{
if (m == null)
{
return;
}
if (CheckHSequence(m))
{
/* Conjures a magical eagle that assaults the Target with
* its talons, dealing energy damage.
*/
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect(2, Caster, ref m);
Caster.MovingParticles(m, 0x407A, 7, 0, false, true, 0, 0, 0xBBE, 0xFA6, 0xFFFF, 0);
Caster.PlaySound(0x2EE);
Timer.StartTimer(TimeSpan.FromSeconds(1.0), () => Damage(m));
}
FinishSequence();
}
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful);
}
private void Damage(Mobile to)
{
if (to == null)
{
return;
}
double damage = GetNewAosDamage(19, 1, 5, to);
SpellHelper.Damage(this, to, damage, 0, 0, 0, 0, 100);
to.PlaySound(0x64D);
}
}
}