ModernUO/Projects/Scripts/Commands/Generic/Implementors/OnlineCommandImplementor.cs
2020-04-12 20:57:48 -07:00

64 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Commands.Generic
{
public class OnlineCommandImplementor : BaseCommandImplementor
{
public OnlineCommandImplementor()
{
Accessors = new[] { "Online" };
SupportRequirement = CommandSupport.Online;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Online <command> [condition]";
Description =
"Invokes the command on all mobiles that are currently logged in. Optional condition arguments can further restrict the set of objects.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
try
{
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool _, out bool mobiles))
return;
if (!mobiles) // sanity check
{
command.LogFailure("This command does not support items.");
return;
}
List<object> list = new List<object>();
List<NetState> states = TcpServer.Instances;
for (int i = 0; i < states.Count; ++i)
{
NetState ns = states[i];
Mobile mob = ns.Mobile;
if (mob == null)
continue;
if (!BaseCommand.IsAccessible(from, mob))
continue;
if (ext.IsValid(mob))
list.Add(mob);
}
ext.Filter(list);
obj = list;
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}