ModernUO/Projects/Scripts/Engines/Chat/ChatActionHandlers.cs
2020-04-26 00:16:02 -07:00

359 lines
11 KiB
C#

namespace Server.Engines.Chat
{
public class ChatActionHandlers
{
private static readonly ChatActionHandler[] m_Handlers;
static ChatActionHandlers()
{
m_Handlers = new ChatActionHandler[0x100];
Register(0x41, true, true, ChangeChannelPassword);
Register(0x58, false, false, LeaveChat);
Register(0x61, false, true, ChannelMessage);
Register(0x62, false, false, JoinChannel);
Register(0x63, false, false, JoinNewChannel);
Register(0x64, true, true, RenameChannel);
Register(0x65, false, false, PrivateMessage);
Register(0x66, false, false, AddIgnore);
Register(0x67, false, false, RemoveIgnore);
Register(0x68, false, false, ToggleIgnore);
Register(0x69, true, true, AddVoice);
Register(0x6A, true, true, RemoveVoice);
Register(0x6B, true, true, ToggleVoice);
Register(0x6C, true, true, AddModerator);
Register(0x6D, true, true, RemoveModerator);
Register(0x6E, true, true, ToggleModerator);
Register(0x6F, false, false, AllowPrivateMessages);
Register(0x70, false, false, DisallowPrivateMessages);
Register(0x71, false, false, TogglePrivateMessages);
Register(0x72, false, false, ShowCharacterName);
Register(0x73, false, false, HideCharacterName);
Register(0x74, false, false, ToggleCharacterName);
Register(0x75, false, false, QueryWhoIs);
Register(0x76, true, true, Kick);
Register(0x77, true, true, EnableDefaultVoice);
Register(0x78, true, true, DisableDefaultVoice);
Register(0x79, true, true, ToggleDefaultVoice);
Register(0x7A, false, true, EmoteMessage);
}
public static void Register(int actionID, bool requireModerator, bool requireConference, OnChatAction callback)
{
if (actionID >= 0 && actionID < m_Handlers.Length)
m_Handlers[actionID] = new ChatActionHandler(requireModerator, requireConference, callback);
}
public static ChatActionHandler GetHandler(int actionID)
{
if (actionID >= 0 && actionID < m_Handlers.Length)
return m_Handlers[actionID];
return null;
}
public static void ChannelMessage(ChatUser from, Channel channel, string param)
{
if (channel.CanTalk(from))
channel.SendIgnorableMessage(57, from, from.GetColorCharacter() + from.Username, param); // %1: %2
else
from.SendMessage(36); // The moderator of this conference has not given you speaking privileges.
}
public static void EmoteMessage(ChatUser from, Channel channel, string param)
{
if (channel.CanTalk(from))
channel.SendIgnorableMessage(58, from, from.GetColorCharacter() + from.Username, param); // %1 %2
else
from.SendMessage(36); // The moderator of this conference has not given you speaking privileges.
}
public static void PrivateMessage(ChatUser from, Channel channel, string param)
{
int indexOf = param.IndexOf(' ');
string name = param.Substring(0, indexOf);
string text = param.Substring(indexOf + 1);
ChatUser target = ChatSystem.SearchForUser(from, name);
if (target == null)
return;
if (target.IsIgnored(from))
from.SendMessage(35,
target.Username); // %1 has chosen to ignore you. None of your messages to them will get through.
else if (target.IgnorePrivateMessage)
from.SendMessage(42, target.Username); // %1 has chosen to not receive private messages at the moment.
else
target.SendMessage(59, from.Mobile, from.GetColorCharacter() + from.Username, text); // [%1]: %2
}
public static void LeaveChat(ChatUser from, Channel channel, string param)
{
ChatUser.RemoveChatUser(from);
}
public static void ChangeChannelPassword(ChatUser from, Channel channel, string param)
{
channel.Password = param;
from.SendMessage(60); // The password to the conference has been changed.
}
public static void AllowPrivateMessages(ChatUser from, Channel channel, string param)
{
from.IgnorePrivateMessage = false;
from.SendMessage(37); // You can now receive private messages.
}
public static void DisallowPrivateMessages(ChatUser from, Channel channel, string param)
{
from.IgnorePrivateMessage = true;
/* You will no longer receive private messages.
* Those who send you a message will be notified that you are blocking incoming messages.
*/
from.SendMessage(38);
}
public static void TogglePrivateMessages(ChatUser from, Channel channel, string param)
{
from.IgnorePrivateMessage = !from.IgnorePrivateMessage;
from.SendMessage(from.IgnorePrivateMessage ? 38 : 37); // See above for messages
}
public static void ShowCharacterName(ChatUser from, Channel channel, string param)
{
from.Anonymous = false;
from.SendMessage(
39); // You are now showing your character name to any players who inquire with the whois command.
}
public static void HideCharacterName(ChatUser from, Channel channel, string param)
{
from.Anonymous = true;
from.SendMessage(
40); // You are no longer showing your character name to any players who inquire with the whois command.
}
public static void ToggleCharacterName(ChatUser from, Channel channel, string param)
{
from.Anonymous = !from.Anonymous;
from.SendMessage(from.Anonymous ? 40 : 39); // See above for messages
}
public static void JoinChannel(ChatUser from, Channel channel, string param)
{
string name;
string password = null;
int start = param.IndexOf('\"');
if (start >= 0)
{
int end = param.IndexOf('\"', ++start);
if (end >= 0)
{
name = param.Substring(start, end - start);
password = param.Substring(++end);
}
else
{
name = param.Substring(start);
}
}
else
{
int indexOf = param.IndexOf(' ');
if (indexOf >= 0)
{
name = param.Substring(0, indexOf++);
password = param.Substring(indexOf);
}
else
{
name = param;
}
}
password = password?.Trim();
if (password?.Length == 0)
password = null;
Channel joined = Channel.FindChannelByName(name);
if (joined == null)
from.SendMessage(33, name); // There is no conference named '%1'.
else
joined.AddUser(from, password);
}
public static void JoinNewChannel(ChatUser from, Channel channel, string param)
{
if ((param = param.Trim()).Length == 0)
return;
string name;
string password = null;
int start = param.IndexOf('{');
if (start >= 0)
{
name = param.Substring(0, start++);
int end = param.IndexOf('}', start);
if (end >= start)
password = param.Substring(start, end - start);
}
else
{
name = param;
}
password = password?.Trim();
if (password?.Length == 0)
password = null;
Channel.AddChannel(name, password).AddUser(from, password);
}
public static void AddIgnore(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target == null)
return;
from.AddIgnored(target);
}
public static void RemoveIgnore(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target == null)
return;
from.RemoveIgnored(target);
}
public static void ToggleIgnore(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target == null)
return;
if (from.IsIgnored(target))
from.RemoveIgnored(target);
else
from.AddIgnored(target);
}
public static void AddVoice(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target != null)
channel.AddVoiced(target, from);
}
public static void RemoveVoice(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target != null)
channel.RemoveVoiced(target, from);
}
public static void ToggleVoice(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target == null)
return;
if (channel.IsVoiced(target))
channel.RemoveVoiced(target, from);
else
channel.AddVoiced(target, from);
}
public static void AddModerator(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target != null)
channel.AddModerator(target, from);
}
public static void RemoveModerator(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target != null)
channel.RemoveModerator(target, from);
}
public static void ToggleModerator(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target == null)
return;
if (channel.IsModerator(target))
channel.RemoveModerator(target, from);
else
channel.AddModerator(target, from);
}
public static void RenameChannel(ChatUser from, Channel channel, string param)
{
channel.Name = param;
}
public static void QueryWhoIs(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target == null)
return;
if (target.Anonymous)
from.SendMessage(41, target.Username); // %1 is remaining anonymous.
else
from.SendMessage(43, target.Username, target.Mobile.Name); // %2 is known in the lands of Britannia as %2.
}
public static void Kick(ChatUser from, Channel channel, string param)
{
ChatUser target = ChatSystem.SearchForUser(from, param);
if (target != null)
channel.Kick(target, from);
}
public static void EnableDefaultVoice(ChatUser from, Channel channel, string param)
{
channel.VoiceRestricted = false;
}
public static void DisableDefaultVoice(ChatUser from, Channel channel, string param)
{
channel.VoiceRestricted = true;
}
public static void ToggleDefaultVoice(ChatUser from, Channel channel, string param)
{
channel.VoiceRestricted = !channel.VoiceRestricted;
}
}
}