359 lines
11 KiB
C#
359 lines
11 KiB
C#
namespace Server.Engines.Chat
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{
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public class ChatActionHandlers
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{
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private static readonly ChatActionHandler[] m_Handlers;
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static ChatActionHandlers()
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{
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m_Handlers = new ChatActionHandler[0x100];
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Register(0x41, true, true, ChangeChannelPassword);
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Register(0x58, false, false, LeaveChat);
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Register(0x61, false, true, ChannelMessage);
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Register(0x62, false, false, JoinChannel);
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Register(0x63, false, false, JoinNewChannel);
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Register(0x64, true, true, RenameChannel);
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Register(0x65, false, false, PrivateMessage);
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Register(0x66, false, false, AddIgnore);
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Register(0x67, false, false, RemoveIgnore);
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Register(0x68, false, false, ToggleIgnore);
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Register(0x69, true, true, AddVoice);
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Register(0x6A, true, true, RemoveVoice);
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Register(0x6B, true, true, ToggleVoice);
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Register(0x6C, true, true, AddModerator);
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Register(0x6D, true, true, RemoveModerator);
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Register(0x6E, true, true, ToggleModerator);
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Register(0x6F, false, false, AllowPrivateMessages);
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Register(0x70, false, false, DisallowPrivateMessages);
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Register(0x71, false, false, TogglePrivateMessages);
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Register(0x72, false, false, ShowCharacterName);
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Register(0x73, false, false, HideCharacterName);
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Register(0x74, false, false, ToggleCharacterName);
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Register(0x75, false, false, QueryWhoIs);
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Register(0x76, true, true, Kick);
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Register(0x77, true, true, EnableDefaultVoice);
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Register(0x78, true, true, DisableDefaultVoice);
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Register(0x79, true, true, ToggleDefaultVoice);
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Register(0x7A, false, true, EmoteMessage);
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}
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public static void Register(int actionID, bool requireModerator, bool requireConference, OnChatAction callback)
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{
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if (actionID >= 0 && actionID < m_Handlers.Length)
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m_Handlers[actionID] = new ChatActionHandler(requireModerator, requireConference, callback);
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}
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public static ChatActionHandler GetHandler(int actionID)
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{
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if (actionID >= 0 && actionID < m_Handlers.Length)
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return m_Handlers[actionID];
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return null;
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}
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public static void ChannelMessage(ChatUser from, Channel channel, string param)
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{
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if (channel.CanTalk(from))
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channel.SendIgnorableMessage(57, from, from.GetColorCharacter() + from.Username, param); // %1: %2
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else
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from.SendMessage(36); // The moderator of this conference has not given you speaking privileges.
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}
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public static void EmoteMessage(ChatUser from, Channel channel, string param)
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{
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if (channel.CanTalk(from))
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channel.SendIgnorableMessage(58, from, from.GetColorCharacter() + from.Username, param); // %1 %2
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else
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from.SendMessage(36); // The moderator of this conference has not given you speaking privileges.
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}
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public static void PrivateMessage(ChatUser from, Channel channel, string param)
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{
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int indexOf = param.IndexOf(' ');
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string name = param.Substring(0, indexOf);
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string text = param.Substring(indexOf + 1);
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ChatUser target = ChatSystem.SearchForUser(from, name);
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if (target == null)
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return;
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if (target.IsIgnored(from))
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from.SendMessage(35,
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target.Username); // %1 has chosen to ignore you. None of your messages to them will get through.
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else if (target.IgnorePrivateMessage)
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from.SendMessage(42, target.Username); // %1 has chosen to not receive private messages at the moment.
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else
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target.SendMessage(59, from.Mobile, from.GetColorCharacter() + from.Username, text); // [%1]: %2
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}
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public static void LeaveChat(ChatUser from, Channel channel, string param)
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{
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ChatUser.RemoveChatUser(from);
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}
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public static void ChangeChannelPassword(ChatUser from, Channel channel, string param)
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{
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channel.Password = param;
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from.SendMessage(60); // The password to the conference has been changed.
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}
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public static void AllowPrivateMessages(ChatUser from, Channel channel, string param)
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{
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from.IgnorePrivateMessage = false;
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from.SendMessage(37); // You can now receive private messages.
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}
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public static void DisallowPrivateMessages(ChatUser from, Channel channel, string param)
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{
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from.IgnorePrivateMessage = true;
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/* You will no longer receive private messages.
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* Those who send you a message will be notified that you are blocking incoming messages.
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*/
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from.SendMessage(38);
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}
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public static void TogglePrivateMessages(ChatUser from, Channel channel, string param)
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{
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from.IgnorePrivateMessage = !from.IgnorePrivateMessage;
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from.SendMessage(from.IgnorePrivateMessage ? 38 : 37); // See above for messages
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}
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public static void ShowCharacterName(ChatUser from, Channel channel, string param)
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{
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from.Anonymous = false;
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from.SendMessage(
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39); // You are now showing your character name to any players who inquire with the whois command.
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}
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public static void HideCharacterName(ChatUser from, Channel channel, string param)
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{
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from.Anonymous = true;
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from.SendMessage(
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40); // You are no longer showing your character name to any players who inquire with the whois command.
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}
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public static void ToggleCharacterName(ChatUser from, Channel channel, string param)
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{
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from.Anonymous = !from.Anonymous;
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from.SendMessage(from.Anonymous ? 40 : 39); // See above for messages
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}
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public static void JoinChannel(ChatUser from, Channel channel, string param)
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{
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string name;
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string password = null;
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int start = param.IndexOf('\"');
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if (start >= 0)
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{
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int end = param.IndexOf('\"', ++start);
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if (end >= 0)
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{
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name = param.Substring(start, end - start);
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password = param.Substring(++end);
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}
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else
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{
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name = param.Substring(start);
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}
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}
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else
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{
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int indexOf = param.IndexOf(' ');
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if (indexOf >= 0)
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{
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name = param.Substring(0, indexOf++);
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password = param.Substring(indexOf);
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}
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else
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{
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name = param;
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}
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}
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password = password?.Trim();
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if (password?.Length == 0)
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password = null;
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Channel joined = Channel.FindChannelByName(name);
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if (joined == null)
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from.SendMessage(33, name); // There is no conference named '%1'.
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else
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joined.AddUser(from, password);
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}
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public static void JoinNewChannel(ChatUser from, Channel channel, string param)
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{
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if ((param = param.Trim()).Length == 0)
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return;
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string name;
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string password = null;
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int start = param.IndexOf('{');
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if (start >= 0)
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{
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name = param.Substring(0, start++);
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int end = param.IndexOf('}', start);
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if (end >= start)
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password = param.Substring(start, end - start);
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}
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else
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{
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name = param;
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}
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password = password?.Trim();
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if (password?.Length == 0)
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password = null;
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Channel.AddChannel(name, password).AddUser(from, password);
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}
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public static void AddIgnore(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target == null)
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return;
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from.AddIgnored(target);
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}
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public static void RemoveIgnore(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target == null)
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return;
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from.RemoveIgnored(target);
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}
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public static void ToggleIgnore(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target == null)
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return;
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if (from.IsIgnored(target))
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from.RemoveIgnored(target);
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else
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from.AddIgnored(target);
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}
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public static void AddVoice(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target != null)
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channel.AddVoiced(target, from);
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}
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public static void RemoveVoice(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target != null)
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channel.RemoveVoiced(target, from);
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}
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public static void ToggleVoice(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target == null)
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return;
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if (channel.IsVoiced(target))
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channel.RemoveVoiced(target, from);
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else
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channel.AddVoiced(target, from);
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}
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public static void AddModerator(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target != null)
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channel.AddModerator(target, from);
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}
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public static void RemoveModerator(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target != null)
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channel.RemoveModerator(target, from);
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}
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public static void ToggleModerator(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target == null)
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return;
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if (channel.IsModerator(target))
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channel.RemoveModerator(target, from);
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else
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channel.AddModerator(target, from);
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}
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public static void RenameChannel(ChatUser from, Channel channel, string param)
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{
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channel.Name = param;
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}
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public static void QueryWhoIs(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target == null)
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return;
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if (target.Anonymous)
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from.SendMessage(41, target.Username); // %1 is remaining anonymous.
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else
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from.SendMessage(43, target.Username, target.Mobile.Name); // %2 is known in the lands of Britannia as %2.
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}
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public static void Kick(ChatUser from, Channel channel, string param)
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{
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ChatUser target = ChatSystem.SearchForUser(from, param);
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if (target != null)
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channel.Kick(target, from);
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}
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public static void EnableDefaultVoice(ChatUser from, Channel channel, string param)
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{
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channel.VoiceRestricted = false;
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}
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public static void DisableDefaultVoice(ChatUser from, Channel channel, string param)
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{
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channel.VoiceRestricted = true;
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}
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public static void ToggleDefaultVoice(ChatUser from, Channel channel, string param)
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{
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channel.VoiceRestricted = !channel.VoiceRestricted;
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}
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}
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}
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