ModernUO/Projects/Scripts/Engines/ConPVP/Games/TourneyMatch.cs
2020-04-26 00:16:02 -07:00

122 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Server.Network;
namespace Server.Engines.ConPVP
{
public class TourneyMatch
{
public TourneyMatch(List<TourneyParticipant> participants)
{
Participants = participants;
for (int i = 0; i < participants.Count; ++i)
{
TourneyParticipant part = participants[i];
StringBuilder sb = new StringBuilder();
sb.Append("Matched in a duel against ");
if (participants.Count > 2)
sb.AppendFormat("{0} other {1}: ", participants.Count - 1,
part.Players.Count == 1 ? "players" : "teams");
bool hasAppended = false;
for (int j = 0; j < participants.Count; ++j)
{
if (i == j)
continue;
if (hasAppended)
sb.Append(", ");
sb.Append(participants[j].NameList);
hasAppended = true;
}
sb.Append(".");
part.AddLog(sb.ToString());
}
}
public List<TourneyParticipant> Participants { get; set; }
public TourneyParticipant Winner { get; set; }
public DuelContext Context { get; set; }
public bool InProgress => Context?.Registered == true;
public void Start(Arena arena, Tournament tourney)
{
TourneyParticipant first = Participants[0];
DuelContext dc = new DuelContext(first.Players[0], tourney.Ruleset.Layout, false);
dc.Ruleset.Options.SetAll(false);
dc.Ruleset.Options.Or(tourney.Ruleset.Options);
for (int i = 0; i < Participants.Count; ++i)
{
TourneyParticipant tourneyPart = Participants[i];
Participant duelPart = new Participant(dc, tourneyPart.Players.Count)
{
TourneyPart = tourneyPart
};
for (int j = 0; j < tourneyPart.Players.Count; ++j)
duelPart.Add(tourneyPart.Players[j]);
for (int j = 0; j < duelPart.Players.Length; ++j)
if (duelPart.Players[j] != null)
duelPart.Players[j].Ready = true;
dc.Participants.Add(duelPart);
}
if (tourney.EventController != null)
dc.m_EventGame = tourney.EventController.Construct(dc);
dc.m_Tournament = tourney;
dc.m_Match = this;
dc.m_OverrideArena = arena;
if (tourney.SuddenDeath > TimeSpan.Zero &&
(tourney.SuddenDeathRounds == 0 || tourney.Pyramid.Levels.Count <= tourney.SuddenDeathRounds))
dc.StartSuddenDeath(tourney.SuddenDeath);
dc.SendReadyGump(0);
if (dc.StartedBeginCountdown)
{
Context = dc;
for (int i = 0; i < Participants.Count; ++i)
{
TourneyParticipant p = Participants[i];
for (int j = 0; j < p.Players.Count; ++j)
{
Mobile mob = p.Players[j];
foreach (Mobile view in mob.GetMobilesInRange(18))
if (!mob.CanSee(view))
mob.Send(view.RemovePacket);
mob.LocalOverheadMessage(MessageType.Emote, 0x3B2, false,
"* Your mind focuses intently on the fight and all other distractions fade away *");
}
}
}
else
{
dc.Unregister();
dc.StopCountdown();
}
}
}
}