276 lines
7.4 KiB
C#
276 lines
7.4 KiB
C#
using System.Collections.Generic;
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using System.Text;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.ConPVP
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{
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public class ArenasMoongate : Item
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{
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[Constructible]
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public ArenasMoongate() : base(0x1FD4)
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{
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Movable = false;
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Light = LightType.Circle300;
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}
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public ArenasMoongate(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "arena moongate";
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Light = LightType.Circle300;
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}
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public bool UseGate(Mobile from)
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{
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if (DuelContext.CheckCombat(from))
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{
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from.SendMessage(0x22, "You have recently been in combat with another player and cannot use this moongate.");
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return false;
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}
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if (from.Spell != null)
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{
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from.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
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return false;
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}
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from.CloseGump<ArenaGump>();
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from.SendGump(new ArenaGump(from, this));
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if (!from.Hidden || from.AccessLevel == AccessLevel.Player)
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Effects.PlaySound(from.Location, from.Map, 0x20E);
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return true;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from.InRange(GetWorldLocation(), 1))
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UseGate(from);
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else
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that
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}
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public override bool OnMoveOver(Mobile m) => !m.Player || UseGate(m);
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}
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public class ArenaGump : Gump
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{
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private readonly List<Arena> m_Arenas;
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private int m_ColumnX = 12;
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private readonly Mobile m_From;
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private readonly ArenasMoongate m_Gate;
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public ArenaGump(Mobile from, ArenasMoongate gate) : base(50, 50)
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{
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m_From = from;
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m_Gate = gate;
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m_Arenas = Arena.Arenas;
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AddPage(0);
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int height = 12 + 20 + m_Arenas.Count * 31 + 24 + 12;
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AddBackground(0, 0, 499 + 40, height, 0x2436);
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List<Arena> list = m_Arenas;
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for (int i = 1; i < list.Count; i += 2)
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AddImageTiled(12, 32 + i * 31, 475 + 40, 30, 0x2430);
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AddAlphaRegion(10, 10, 479 + 40, height - 20);
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AddColumnHeader(35, null);
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AddColumnHeader(115, "Arena");
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AddColumnHeader(325, "Participants");
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AddColumnHeader(40, "Obs");
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AddButton(499 + 40 - 12 - 63 - 4 - 63, height - 12 - 24, 247, 248, 1);
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AddButton(499 + 40 - 12 - 63, height - 12 - 24, 241, 242, 2);
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for (int i = 0; i < list.Count; ++i)
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{
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Arena ar = list[i];
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int x = 12;
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int y = 32 + i * 31;
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int color = ar.Players.Count > 0 ? 0xCCFFCC : 0xCCCCCC;
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AddRadio(x + 3, y + 1, 9727, 9730, false, i);
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x += 35;
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AddBorderedText(x + 5, y + 5, 115 - 5, ar.Name ?? "(no name)", color, 0);
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x += 115;
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StringBuilder sb = new StringBuilder();
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if (ar.Players.Count > 0)
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{
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Ladder ladder = Ladder.Instance;
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if (ladder == null)
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continue;
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LadderEntry p1 = null, p2 = null, p3 = null, p4 = null;
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for (int j = 0; j < ar.Players.Count; ++j)
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{
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Mobile mob = ar.Players[j];
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LadderEntry c = ladder.Find(mob);
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if (p1 == null || c.Index < p1.Index)
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{
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p4 = p3;
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p3 = p2;
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p2 = p1;
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p1 = c;
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}
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else if (p2 == null || c.Index < p2.Index)
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{
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p4 = p3;
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p3 = p2;
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p2 = c;
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}
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else if (p3 == null || c.Index < p3.Index)
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{
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p4 = p3;
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p3 = c;
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}
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else if (p4 == null || c.Index < p4.Index)
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{
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p4 = c;
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}
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}
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Append(sb, p1);
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Append(sb, p2);
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Append(sb, p3);
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Append(sb, p4);
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if (ar.Players.Count > 4)
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sb.Append(", ...");
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}
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else
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{
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sb.Append("Empty");
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}
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AddBorderedText(x + 5, y + 5, 325 - 5, sb.ToString(), color, 0);
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x += 325;
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AddBorderedText(x, y + 5, 40, Center(ar.Spectators.ToString()), color, 0);
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}
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}
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private void Append(StringBuilder sb, LadderEntry le)
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{
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if (le == null)
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return;
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if (sb.Length > 0)
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sb.Append(", ");
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sb.Append(le.Mobile.Name);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (info.ButtonID != 1)
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return;
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int[] switches = info.Switches;
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if (switches.Length == 0)
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return;
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int opt = switches[0];
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if (opt < 0 || opt >= m_Arenas.Count)
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return;
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Arena arena = m_Arenas[opt];
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if (!m_From.InRange(m_Gate.GetWorldLocation(), 1) || m_From.Map != m_Gate.Map)
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{
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m_From.SendLocalizedMessage(1019002); // You are too far away to use the gate.
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}
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else if (DuelContext.CheckCombat(m_From))
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{
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m_From.SendMessage(0x22,
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"You have recently been in combat with another player and cannot use this moongate.");
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}
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else if (m_From.Spell != null)
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{
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m_From.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
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}
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else if (m_From.Map == arena.Facet && arena.Zone.Contains(m_From))
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{
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m_From.SendLocalizedMessage(1019003); // You are already there.
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}
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else
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{
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BaseCreature.TeleportPets(m_From, arena.GateIn, arena.Facet);
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m_From.Combatant = null;
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m_From.Warmode = false;
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m_From.Hidden = true;
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m_From.MoveToWorld(arena.GateIn, arena.Facet);
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Effects.PlaySound(arena.GateIn, arena.Facet, 0x1FE);
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}
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}
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public string Center(string text) => $"<CENTER>{text}</CENTER>";
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public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
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private void AddBorderedText(int x, int y, int width, string text, int color, int borderColor)
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{
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/*AddColoredText( x - 1, y, width, text, borderColor );
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AddColoredText( x + 1, y, width, text, borderColor );
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AddColoredText( x, y - 1, width, text, borderColor );
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AddColoredText( x, y + 1, width, text, borderColor );*/
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/*AddColoredText( x - 1, y - 1, width, text, borderColor );
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AddColoredText( x + 1, y + 1, width, text, borderColor );*/
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AddColoredText(x, y, width, text, color);
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}
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private void AddColoredText(int x, int y, int width, string text, int color)
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{
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if (color == 0)
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AddHtml(x, y, width, 20, text);
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else
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AddHtml(x, y, width, 20, Color(text, color));
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}
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private void AddColumnHeader(int width, string name)
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{
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AddBackground(m_ColumnX, 12, width, 20, 0x242C);
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AddImageTiled(m_ColumnX + 2, 14, width - 4, 16, 0x2430);
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if (name != null)
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AddBorderedText(m_ColumnX, 13, width, Center(name), 0xFFFFFF, 0);
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m_ColumnX += width;
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}
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}
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}
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