ModernUO/Projects/Scripts/Engines/ConPVP/Gumps/ParticipantGump.cs
2020-04-26 00:16:02 -07:00

250 lines
7.4 KiB
C#

using Server.Gumps;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Engines.ConPVP
{
public class ParticipantGump : Gump
{
public ParticipantGump(Mobile from, DuelContext context, Participant p) : base(50, 50)
{
From = from;
Context = context;
Participant = p;
from.CloseGump<RulesetGump>();
from.CloseGump<DuelContextGump>();
from.CloseGump<ParticipantGump>();
int count = p.Players.Length;
if (count < 4)
count = 4;
AddPage(0);
int height = 35 + 10 + 22 + 22 + 30 + 22 + 2 + count * 22 + 2 + 30;
AddBackground(0, 0, 300, height, 9250);
AddBackground(10, 10, 280, height - 20, 0xDAC);
AddButton(240, 25, 0xFB1, 0xFB3, 3);
// AddButton( 223, 54, 0x265A, 0x265A, 4, );
AddHtml(35, 25, 230, 20, Center("Participant Setup"));
int x = 35;
int y = 47;
AddHtml(x, y, 200, 20, $"Team Size: {p.Players.Length}");
y += 22;
AddGoldenButtonLabeled(x + 20, y, 1, "Increase");
y += 22;
AddGoldenButtonLabeled(x + 20, y, 2, "Decrease");
y += 30;
AddHtml(35, y, 230, 20, Center("Players"));
y += 22;
for (int i = 0; i < p.Players.Length; ++i)
{
DuelPlayer pl = p.Players[i];
AddGoldenButtonLabeled(x, y, 5 + i, $"{1 + i}: {(pl == null ? "Empty" : pl.Mobile.Name)}");
y += 22;
}
}
public Mobile From { get; }
public DuelContext Context { get; }
public Participant Participant { get; }
public string Center(string text) => $"<CENTER>{text}</CENTER>";
public void AddGoldenButton(int x, int y, int bid)
{
AddButton(x, y, 0xD2, 0xD2, bid);
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
}
public void AddGoldenButtonLabeled(int x, int y, int bid, string text)
{
AddGoldenButton(x, y, bid);
AddHtml(x + 25, y, 200, 20, text);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (!Context.Registered)
return;
int bid = info.ButtonID;
if (bid == 0)
{
From.SendGump(new DuelContextGump(From, Context));
}
else if (bid == 1)
{
if (Participant.Count < 8)
Participant.Resize(Participant.Count + 1);
else
From.SendMessage("You may not raise the team size any further.");
From.SendGump(new ParticipantGump(From, Context, Participant));
}
else if (bid == 2)
{
if (Participant.Count > 1 && Participant.Count > Participant.FilledSlots)
Participant.Resize(Participant.Count - 1);
else
From.SendMessage("You may not lower the team size any further.");
From.SendGump(new ParticipantGump(From, Context, Participant));
}
else if (bid == 3)
{
if (Participant.FilledSlots > 0)
{
From.SendMessage("There is at least one currently active player. You must remove them first.");
From.SendGump(new ParticipantGump(From, Context, Participant));
}
else if (Context.Participants.Count > 2)
{
/*Container cont = m_Participant.Stakes;
if (cont != null)
cont.Delete();*/
Context.Participants.Remove(Participant);
From.SendGump(new DuelContextGump(From, Context));
}
else
{
From.SendMessage("Duels must have at least two participating parties.");
From.SendGump(new ParticipantGump(From, Context, Participant));
}
}
/*else if (bid == 4)
{
m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
Container cont = m_Participant.Stakes;
if (cont != null && !cont.Deleted)
{
cont.DisplayTo( m_From );
Item[] checks = cont.FindItemsByType( typeof( BankCheck ) );
int gold = cont.TotalGold;
for ( int i = 0; i < checks.Length; ++i )
gold += ((BankCheck)checks[i]).Worth;
m_From.SendMessage( "This container has {0} item{1} and {2} stone{3}. In gold or check form there is a total of {4:D}gp.", cont.TotalItems, cont.TotalItems==1?"":"s", cont.TotalWeight, cont.TotalWeight==1?"":"s", gold );
}
}*/
else
{
bid -= 5;
if (bid >= 0 && bid < Participant.Players.Length)
{
if (Participant.Players[bid] == null)
{
From.Target = new ParticipantTarget(Context, Participant, bid);
From.SendMessage("Target a player.");
}
else
{
Participant.Players[bid].Mobile.SendMessage("You have been removed from the duel.");
if (Participant.Players[bid].Mobile is PlayerMobile)
((PlayerMobile)Participant.Players[bid].Mobile).DuelPlayer = null;
Participant.Players[bid] = null;
From.SendMessage("They have been removed from the duel.");
From.SendGump(new ParticipantGump(From, Context, Participant));
}
}
}
}
private class ParticipantTarget : Target
{
private readonly DuelContext m_Context;
private readonly int m_Index;
private readonly Participant m_Participant;
public ParticipantTarget(DuelContext context, Participant p, int index) : base(12, false, TargetFlags.None)
{
m_Context = context;
m_Participant = p;
m_Index = index;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (!m_Context.Registered)
return;
int index = m_Index;
if (index < 0 || index >= m_Participant.Players.Length)
return;
if (!(targeted is Mobile mob))
{
from.SendMessage("That is not a player.");
}
else if (!mob.Player)
{
if (mob.Body.IsHuman)
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
else
mob.SayTo(from, 1005444); // The creature ignores your offer.
}
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
{
from.SendMessage("They ignore your offer.");
}
else
{
if (!(mob is PlayerMobile pm))
return;
if (pm.DuelContext != null)
{
from.SendMessage("{0} cannot fight because they are already assigned to another duel.", pm.Name);
}
else if (DuelContext.CheckCombat(pm))
{
from.SendMessage("{0} cannot fight because they have recently been in combat with another player.",
pm.Name);
}
else if (mob.HasGump<AcceptDuelGump>())
{
from.SendMessage("{0} has already been offered a duel.");
}
else
{
from.SendMessage("You send {0} to {1}.",
m_Participant.Find(from) == null ? "a challenge" : "an invitation", mob.Name);
mob.SendGump(new AcceptDuelGump(from, mob, m_Context, m_Participant, m_Index));
}
}
}
protected override void OnTargetFinish(Mobile from)
{
from.SendGump(new ParticipantGump(from, m_Context, m_Participant));
}
}
}
}