133 lines
3.4 KiB
C#
133 lines
3.4 KiB
C#
using Server.Network;
|
|
|
|
namespace Server
|
|
{
|
|
public abstract class BaseHairInfo
|
|
{
|
|
protected BaseHairInfo(int itemid, int hue = 0)
|
|
{
|
|
ItemID = itemid;
|
|
Hue = hue;
|
|
}
|
|
|
|
protected BaseHairInfo(IGenericReader reader)
|
|
{
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 0:
|
|
{
|
|
ItemID = reader.ReadInt();
|
|
Hue = reader.ReadInt();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int ItemID { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Hue { get; set; }
|
|
|
|
public virtual void Serialize(IGenericWriter writer)
|
|
{
|
|
writer.Write(0); // version
|
|
writer.Write(ItemID);
|
|
writer.Write(Hue);
|
|
}
|
|
}
|
|
|
|
public class HairInfo : BaseHairInfo
|
|
{
|
|
public HairInfo(int itemid)
|
|
: base(itemid)
|
|
{
|
|
}
|
|
|
|
public HairInfo(int itemid, int hue)
|
|
: base(itemid, hue)
|
|
{
|
|
}
|
|
|
|
public HairInfo(IGenericReader reader)
|
|
: base(reader)
|
|
{
|
|
}
|
|
|
|
// TODO: Can we make this higher for newer clients?
|
|
public static uint FakeSerial(Mobile parent) => 0x7FFFFFFF - 0x400 - parent.Serial * 4;
|
|
}
|
|
|
|
public class FacialHairInfo : BaseHairInfo
|
|
{
|
|
public FacialHairInfo(int itemid)
|
|
: base(itemid)
|
|
{
|
|
}
|
|
|
|
public FacialHairInfo(int itemid, int hue)
|
|
: base(itemid, hue)
|
|
{
|
|
}
|
|
|
|
public FacialHairInfo(IGenericReader reader)
|
|
: base(reader)
|
|
{
|
|
}
|
|
|
|
// TOOD: Can we make this higher for newer clients?
|
|
public static uint FakeSerial(Mobile parent) => 0x7FFFFFFF - 0x400 - 1 - parent.Serial * 4;
|
|
}
|
|
|
|
public sealed class HairEquipUpdate : Packet
|
|
{
|
|
public HairEquipUpdate(Mobile parent)
|
|
: base(0x2E, 15)
|
|
{
|
|
var hue = parent.SolidHueOverride >= 0 ? parent.SolidHueOverride : parent.HairHue;
|
|
|
|
Stream.Write(HairInfo.FakeSerial(parent));
|
|
Stream.Write((short)parent.HairItemID);
|
|
Stream.Write((byte)0);
|
|
Stream.Write((byte)Layer.Hair);
|
|
Stream.Write(parent.Serial);
|
|
Stream.Write((short)hue);
|
|
}
|
|
}
|
|
|
|
public sealed class FacialHairEquipUpdate : Packet
|
|
{
|
|
public FacialHairEquipUpdate(Mobile parent)
|
|
: base(0x2E, 15)
|
|
{
|
|
var hue = parent.SolidHueOverride >= 0 ? parent.SolidHueOverride : parent.FacialHairHue;
|
|
|
|
Stream.Write(FacialHairInfo.FakeSerial(parent));
|
|
Stream.Write((short)parent.FacialHairItemID);
|
|
Stream.Write((byte)0);
|
|
Stream.Write((byte)Layer.FacialHair);
|
|
Stream.Write(parent.Serial);
|
|
Stream.Write((short)hue);
|
|
}
|
|
}
|
|
|
|
public sealed class RemoveHair : Packet
|
|
{
|
|
public RemoveHair(Mobile parent)
|
|
: base(0x1D, 5)
|
|
{
|
|
Stream.Write(HairInfo.FakeSerial(parent));
|
|
}
|
|
}
|
|
|
|
public sealed class RemoveFacialHair : Packet
|
|
{
|
|
public RemoveFacialHair(Mobile parent)
|
|
: base(0x1D, 5)
|
|
{
|
|
Stream.Write(FacialHairInfo.FakeSerial(parent));
|
|
}
|
|
}
|
|
}
|