ModernUO/Projects/UOContent/Items/Armor/Artifacts/LeggingsOfBane.cs
2020-09-13 21:49:46 -07:00

65 lines
1.7 KiB
C#

namespace Server.Items
{
public class LeggingsOfBane : ChainLegs
{
[Constructible]
public LeggingsOfBane()
{
Hue = 0x4F5;
ArmorAttributes.DurabilityBonus = 100;
HitPoints = MaxHitPoints =
255; // Cause the Durability bonus and such and the min/max hits as well as all other hits being whole #'s...
Attributes.BonusStam = 8;
Attributes.AttackChance = 20;
}
public LeggingsOfBane(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061100; // Leggings of Bane
public override int ArtifactRarity => 11;
public override int BasePoisonResistance => 36;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(2);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version <= 1)
{
if (HitPoints > 255 || MaxHitPoints > 255)
{
HitPoints = MaxHitPoints = 255;
}
}
if (version < 1)
{
if (Hue == 0x559)
{
Hue = 0x4F5;
}
if (ArmorAttributes.DurabilityBonus == 0)
{
ArmorAttributes.DurabilityBonus = 100;
}
PoisonBonus = 0;
}
}
}
}