ModernUO/Projects/UOContent/Items/Armor/Helmets/BoneHelm.cs
2020-09-13 21:49:46 -07:00

46 lines
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x1451, 0x1456)]
public class BoneHelm : BaseArmor
{
[Constructible]
public BoneHelm() : base(0x1451) => Weight = 3.0;
public BoneHelm(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
public override int AosStrReq => 20;
public override int OldStrReq => 40;
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
if (Weight == 1.0)
{
Weight = 3.0;
}
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}