271 lines
8.7 KiB
C#
271 lines
8.7 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: MahjongPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using System.IO;
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using Server.Network;
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namespace Server.Engines.Mahjong
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{
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public static class MahjongPackets
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{
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public const int MahjongGeneralInfoPacketLength = 25;
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public const int MahjongRelievePacketLength = 9;
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public static void SendMahjongJoinGame(this NetState ns, Serial game)
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{
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if (ns == null)
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{
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return;
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}
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var writer = new SpanWriter(stackalloc byte[9]);
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writer.Write((byte)0xDA); // Packet ID
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writer.Write((ushort)9);
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writer.Write(game);
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writer.Write((ushort)0x19); // Command
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ns.Send(writer.Span);
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}
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public static void SendMahjongPlayersInfo(this NetState ns, MahjongGame game, Mobile to)
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{
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if (ns == null)
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{
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return;
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}
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var maxLength = 11 + game.Players.Seats * 45;
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var writer = new SpanWriter(stackalloc byte[maxLength]);
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writer.Write((byte)0xDA); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write(game.Serial);
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writer.Write((ushort)0x02); // Command
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writer.Seek(2, SeekOrigin.Current); // Seats
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var players = game.Players;
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var count = 0;
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for (var i = 0; i < players.Seats; i++)
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{
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var m = players.GetPlayer(i);
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if (m == null && !game.ShowScores)
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{
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continue;
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}
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writer.Write(m?.Serial ?? Serial.Zero);
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writer.Write(m != null && players.DealerPosition == i ? (byte)0x1 : (byte)0x2);
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writer.Write((byte)i);
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if (game.ShowScores || m == to)
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{
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writer.Write(players.GetScore(i));
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}
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else
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{
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writer.Write(0);
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}
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writer.Write((short)0);
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writer.Write((byte)0);
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writer.Write(players.IsPublic(i));
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writer.WriteAscii(m?.Name ?? "", 30);
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writer.Write(m == null || !players.IsInGamePlayer(i));
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count++;
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}
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writer.Seek(9, SeekOrigin.Begin);
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writer.Write((ushort)count);
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writer.WritePacketLength();
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ns.Send(writer.Span);
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}
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public static void SendMahjongTileInfo(this NetState ns, MahjongTile tile, Mobile to)
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{
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if (ns == null)
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{
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return;
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}
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var game = tile.Game;
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var players = game.Players;
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var writer = new SpanWriter(stackalloc byte[18]);
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writer.Write((byte)0xDA); // Packet ID
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writer.Write((ushort)18);
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writer.Write(game.Serial);
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writer.Write((ushort)0x03); // Command
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writer.Write((byte)tile.Number);
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if (tile.Flipped)
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{
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var hand = tile.Dimensions.GetHandArea();
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if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to ||
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game.SpectatorVision && players.IsSpectator(to))
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{
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writer.Write((byte)tile.Value);
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}
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else
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{
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writer.Write((byte)0);
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}
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}
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else
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{
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writer.Write((byte)0);
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}
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writer.Write((short)tile.Position.Y);
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writer.Write((short)tile.Position.X);
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writer.Write((byte)tile.StackLevel);
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writer.Write((byte)tile.Direction);
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writer.Write((byte)(tile.Flipped ? 0x10 : 0x0));
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ns.Send(writer.Span);
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}
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public static void SendMahjongTilesInfo(this NetState ns, MahjongGame game, Mobile to)
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{
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if (ns == null)
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{
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return;
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}
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var tiles = game.Tiles;
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var players = game.Players;
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var length = 11 + tiles.Length * 9;
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var writer = new SpanWriter(stackalloc byte[length]);
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writer.Write((byte)0xDA); // Packet ID
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writer.Write((ushort)length);
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writer.Write(game.Serial);
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writer.Write((ushort)0x04); // Command
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writer.Write((short)tiles.Length);
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foreach (var tile in tiles)
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{
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writer.Write((byte)tile.Number);
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if (tile.Flipped)
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{
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var hand = tile.Dimensions.GetHandArea();
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if (hand < 0 || players.IsPublic(hand) || players.GetPlayer(hand) == to ||
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game.SpectatorVision && players.IsSpectator(to))
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{
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writer.Write((byte)tile.Value);
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}
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else
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{
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writer.Write((byte)0);
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}
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}
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else
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{
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writer.Write((byte)0);
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}
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writer.Write((short)tile.Position.Y);
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writer.Write((short)tile.Position.X);
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writer.Write((byte)tile.StackLevel);
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writer.Write((byte)tile.Direction);
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writer.Write((byte)(tile.Flipped ? 0x10 : 0x0));
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}
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ns.Send(writer.Span);
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}
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public static void SendMahjongGeneralInfo(this NetState ns, MahjongGame game)
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{
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if (ns == null)
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{
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return;
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}
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Span<byte> buffer = stackalloc byte[MahjongGeneralInfoPacketLength].InitializePacket();
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CreateMahjongGeneralInfo(buffer, game);
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ns.Send(buffer);
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}
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public static void CreateMahjongGeneralInfo(Span<byte> buffer, MahjongGame game)
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{
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if (buffer[0] != 0)
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{
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return;
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}
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var writer = new SpanWriter(buffer);
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writer.Write((byte)0xDA); // Packet ID
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writer.Write((ushort)MahjongGeneralInfoPacketLength);
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writer.Write(game.Serial);
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writer.Write((ushort)0x05); // Command
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writer.Write((short)0);
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writer.Write((byte)0);
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writer.Write((byte)((game.ShowScores ? 0x1 : 0x0) | (game.SpectatorVision ? 0x2 : 0x0)));
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writer.Write((byte)game.Dices.First);
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writer.Write((byte)game.Dices.Second);
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writer.Write((byte)game.DealerIndicator.Wind);
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writer.Write((short)game.DealerIndicator.Position.Y);
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writer.Write((short)game.DealerIndicator.Position.X);
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writer.Write((byte)game.DealerIndicator.Direction);
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writer.Write((short)game.WallBreakIndicator.Position.Y);
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writer.Write((short)game.WallBreakIndicator.Position.X);
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}
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public static void SendMahjongRelieve(this NetState ns, Serial game)
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{
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if (ns == null)
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{
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return;
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}
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Span<byte> buffer = stackalloc byte[MahjongRelievePacketLength].InitializePacket();
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CreateMahjongRelieve(buffer, game);
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ns.Send(buffer);
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}
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public static void CreateMahjongRelieve(Span<byte> buffer, Serial game)
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{
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if (buffer[0] != 0)
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{
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return;
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}
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var writer = new SpanWriter(buffer);
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writer.Write((byte)0xDA); // Packet ID
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writer.Write((ushort)MahjongRelievePacketLength);
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writer.Write(game);
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writer.Write((ushort)0x1A); // Command
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}
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}
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}
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