ModernUO/Projects/UOContent/Items/Maps/MapItem.cs
Kamron Batman 5631c1da6d
fix(core): Converts map item packets (#404)
- [X] Converts map item packets
2021-01-12 19:25:45 -08:00

367 lines
9 KiB
C#

using System;
using System.Collections.Generic;
using Server.Engines.Craft;
using Server.Network;
namespace Server.Items
{
[Flippable(0x14EB, 0x14EC)]
public class MapItem : Item, ICraftable
{
private const int MaxUserPins = 50;
private bool m_Editable;
[Constructible]
public MapItem(Map facet = null) : base(0x14EC)
{
Weight = 1.0;
Width = 200;
Height = 200;
Facet = facet;
}
public MapItem(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool Protected { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Rectangle2D Bounds { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Width { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Height { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Map Facet { get; set; }
public List<Point2D> Pins { get; } = new();
public int OnCraft(
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
CraftItem craftItem, int resHue
)
{
CraftInit(from);
return 1;
}
public virtual void CraftInit(Mobile from)
{
}
public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
{
Width = w;
Height = h;
if (x1 < 0)
{
x1 = 0;
}
if (y1 < 0)
{
y1 = 0;
}
if (x2 >= 5120)
{
x2 = 5119;
}
if (y2 >= 4096)
{
y2 = 4095;
}
Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
DisplayTo(from);
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
public virtual void DisplayTo(Mobile from)
{
var ns = from.NetState;
if (!ns.NewCharacterList && Facet != null && Facet != Map.Felucca && Facet != Map.Trammel)
{
from.SendMessage("You must have client 7.0.13.0 or higher to display this map.");
return;
}
ns.SendMapDetails(this);
ns.SendMapDisplay(this);
for (var i = 0; i < Pins.Count; ++i)
{
ns.SendMapAddPin(this, Pins[i]);
}
ns.SendMapSetEditable(this, ValidateEdit(from));
}
public virtual void OnAddPin(Mobile from, int x, int y)
{
if (!ValidateEdit(from))
{
return;
}
if (Pins.Count >= MaxUserPins)
{
return;
}
Validate(ref x, ref y);
AddPin(x, y);
}
public virtual void OnRemovePin(Mobile from, int number)
{
if (!ValidateEdit(from))
{
return;
}
RemovePin(number);
}
public virtual void OnChangePin(Mobile from, int number, int x, int y)
{
if (!ValidateEdit(from))
{
return;
}
Validate(ref x, ref y);
ChangePin(number, x, y);
}
public virtual void OnInsertPin(Mobile from, int number, int x, int y)
{
if (!ValidateEdit(from))
{
return;
}
if (Pins.Count >= MaxUserPins)
{
return;
}
Validate(ref x, ref y);
InsertPin(number, x, y);
}
public virtual void OnClearPins(Mobile from)
{
if (!ValidateEdit(from))
{
return;
}
ClearPins();
}
public virtual void OnToggleEditable(Mobile from)
{
if (Validate(from))
{
m_Editable = !m_Editable;
}
from.NetState.SendMapSetEditable(this, m_Editable && Validate(from));
}
public virtual void Validate(ref int x, ref int y)
{
x = Math.Clamp(x, 0, Width - 1);
y = Math.Clamp(y, 0, Height - 1);
}
public virtual bool ValidateEdit(Mobile from) => m_Editable && Validate(from);
public virtual bool Validate(Mobile from)
{
if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
{
return false;
}
if (from.AccessLevel >= AccessLevel.GameMaster)
{
return true;
}
if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
{
return false;
}
return !(RootParent is Mobile && RootParent != from);
}
public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
{
worldX = Bounds.Width * x / Width + Bounds.X;
worldY = Bounds.Height * y / Height + Bounds.Y;
}
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
{
mapX = (x - Bounds.X) * Width / Bounds.Width;
mapY = (y - Bounds.Y) * Width / Bounds.Height;
}
public virtual void AddWorldPin(int x, int y)
{
ConvertToMap(x, y, out var mapX, out var mapY);
AddPin(mapX, mapY);
}
public virtual void AddPin(int x, int y)
{
Pins.Add(new Point2D(x, y));
}
public virtual void RemovePin(int index)
{
if (index > 0 && index < Pins.Count)
{
Pins.RemoveAt(index);
}
}
public virtual void InsertPin(int index, int x, int y)
{
if (index < 0 || index >= Pins.Count)
{
Pins.Add(new Point2D(x, y));
}
else
{
Pins.Insert(index, new Point2D(x, y));
}
}
public virtual void ChangePin(int index, int x, int y)
{
if (index >= 0 && index < Pins.Count)
{
Pins[index] = new Point2D(x, y);
}
}
public virtual void ClearPins()
{
Pins.Clear();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(Bounds);
writer.Write(Width);
writer.Write(Height);
writer.Write(Protected);
writer.Write(Pins.Count);
for (var i = 0; i < Pins.Count; ++i)
{
writer.Write(Pins[i]);
}
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
Bounds = reader.ReadRect2D();
Width = reader.ReadInt();
Height = reader.ReadInt();
Protected = reader.ReadBool();
var count = reader.ReadInt();
for (var i = 0; i < count; i++)
{
Pins.Add(reader.ReadPoint2D());
}
break;
}
}
}
public static void Initialize()
{
IncomingPackets.Register(0x56, 11, true, OnMapCommand);
}
private static void OnMapCommand(NetState state, CircularBufferReader reader)
{
var from = state.Mobile;
if (!(World.FindItem(reader.ReadUInt32()) is MapItem map))
{
return;
}
int command = reader.ReadByte();
int number = reader.ReadByte();
int x = reader.ReadInt16();
int y = reader.ReadInt16();
switch (command)
{
case 1:
map.OnAddPin(from, x, y);
break;
case 2:
map.OnInsertPin(from, number, x, y);
break;
case 3:
map.OnChangePin(from, number, x, y);
break;
case 4:
map.OnRemovePin(from, number);
break;
case 5:
map.OnClearPins(from);
break;
case 6:
map.OnToggleEditable(from);
break;
}
}
}
}