ModernUO/Projects/UOContent/Spells/Fifth/PoisonField.cs
Kamron Batman 4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00

318 lines
9.7 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Fifth
{
public class PoisonFieldSpell : MagerySpell, ISpellTargetingPoint3D
{
private static readonly SpellInfo m_Info = new(
"Poison Field",
"In Nox Grav",
230,
9052,
false,
Reagent.BlackPearl,
Reagent.Nightshade,
Reagent.SpidersSilk
);
public PoisonFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Fifth;
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
var dx = Caster.Location.X - p.X;
var dy = Caster.Location.Y - p.Y;
var rx = (dx - dy) * 44;
var ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
Effects.PlaySound(new Point3D(p), Caster.Map, 0x20B);
var itemID = eastToWest ? 0x3915 : 0x3922;
var duration = TimeSpan.FromSeconds(3 + Caster.Skills.Magery.Fixed / 25);
for (var i = -2; i <= 2; ++i)
{
var loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
new InternalItem(itemID, loc, Caster, Caster.Map, duration, i);
}
}
FinishSequence();
}
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12, false);
}
[DispellableField]
public class InternalItem : Item
{
private Mobile m_Caster;
private DateTime m_End;
private Timer m_Timer;
public InternalItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val) : base(itemID)
{
var canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld(loc, map);
m_Caster = caster;
m_End = DateTime.UtcNow + duration;
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(Math.Abs(val) * 0.2), caster.InLOS(this), canFit);
m_Timer.Start();
}
public InternalItem(Serial serial) : base(serial)
{
}
public override bool BlocksFit => true;
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Timer?.Stop();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_Caster);
writer.WriteDeltaTime(m_End);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Caster = reader.ReadEntity<Mobile>();
goto case 0;
}
case 0:
{
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
m_Timer.Start();
break;
}
}
}
public void ApplyPoisonTo(Mobile m)
{
if (m_Caster == null)
{
return;
}
Poison p;
if (Core.AOS)
{
var total = (m_Caster.Skills.Magery.Fixed + m_Caster.Skills.Poisoning.Fixed) / 2;
if (total >= 1000)
{
p = Poison.Deadly;
}
else if (total > 850)
{
p = Poison.Greater;
}
else if (total > 650)
{
p = Poison.Regular;
}
else
{
p = Poison.Lesser;
}
}
else
{
p = Poison.Regular;
}
if (m.ApplyPoison(m_Caster, p) == ApplyPoisonResult.Poisoned)
{
if (SpellHelper.CanRevealCaster(m))
{
m_Caster.RevealingAction();
}
}
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
}
public override bool OnMoveOver(Mobile m)
{
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
{
m_Caster.DoHarmful(m);
ApplyPoisonTo(m);
m.PlaySound(0x474);
}
return true;
}
private class InternalTimer : Timer
{
private static readonly Queue<Mobile> m_Queue = new();
private readonly bool m_CanFit;
private readonly bool m_InLOS;
private readonly InternalItem m_Item;
public InternalTimer(InternalItem item, TimeSpan delay, bool inLOS, bool canFit) : base(
delay,
TimeSpan.FromSeconds(1.5)
)
{
m_Item = item;
m_InLOS = inLOS;
m_CanFit = canFit;
Priority = TimerPriority.FiftyMS;
}
protected override void OnTick()
{
if (m_Item.Deleted)
{
return;
}
if (!m_Item.Visible)
{
if (m_InLOS && m_CanFit)
{
m_Item.Visible = true;
}
else
{
m_Item.Delete();
}
if (!m_Item.Deleted)
{
m_Item.ProcessDelta();
Effects.SendLocationParticles(
EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration),
0x376A,
9,
10,
5040
);
}
}
else if (DateTime.UtcNow > m_Item.m_End)
{
m_Item.Delete();
Stop();
}
else
{
var map = m_Item.Map;
var caster = m_Item.m_Caster;
if (map != null && caster != null)
{
var eastToWest = m_Item.ItemID == 0x3915;
var eable = map.GetMobilesInBounds(
new Rectangle2D(
m_Item.X - (eastToWest ? 0 : 1),
m_Item.Y - (eastToWest ? 1 : 0),
eastToWest ? 1 : 2,
eastToWest ? 2 : 1
)
);
foreach (var m in eable)
{
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
{
m_Queue.Enqueue(m);
}
}
eable.Free();
while (m_Queue.Count > 0)
{
var m = m_Queue.Dequeue();
caster.DoHarmful(m);
m_Item.ApplyPoisonTo(m);
m.PlaySound(0x474);
}
}
}
}
}
}
}
}