113 lines
2.3 KiB
C#
113 lines
2.3 KiB
C#
using System;
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namespace Server.Items
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{
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public enum TrophyRank
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{
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Bronze,
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Silver,
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Gold
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}
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[Flippable(5020, 4647)]
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public class Trophy : Item
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{
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private TrophyRank m_Rank;
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[Constructible]
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public Trophy(string title, TrophyRank rank) : base(5020)
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{
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Title = title;
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m_Rank = rank;
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Date = DateTime.UtcNow;
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LootType = LootType.Blessed;
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UpdateStyle();
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}
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public Trophy(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Title{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public TrophyRank Rank
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{
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get => m_Rank;
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set
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{
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m_Rank = value;
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UpdateStyle();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Owner{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime Date{ get; private set; }
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(Title);
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writer.Write((int)m_Rank);
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writer.Write(Owner);
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writer.Write(Date);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Title = reader.ReadString();
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m_Rank = (TrophyRank)reader.ReadInt();
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Owner = reader.ReadMobile();
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Date = reader.ReadDateTime();
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if (version == 0)
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LootType = LootType.Blessed;
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}
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public override void OnAdded(IEntity parent)
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{
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base.OnAdded(parent);
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Owner ??= RootParent as Mobile;
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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if (Owner != null)
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LabelTo(from, "{0} -- {1}", Title, Owner.RawName);
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else if (Title != null)
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LabelTo(from, Title);
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if (Date != DateTime.MinValue)
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LabelTo(from, Date.ToString("d"));
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}
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public void UpdateStyle()
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{
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Name = $"{m_Rank.ToString().ToLower()} trophy";
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Hue = m_Rank switch
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{
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TrophyRank.Gold => 2213,
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TrophyRank.Silver => 0,
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TrophyRank.Bronze => 2206,
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_ => Hue
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};
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}
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}
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}
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