ModernUO/Projects/Scripts/Items/Weapons/Axes/TwoHandedAxe.cs
2019-12-30 12:16:35 -08:00

44 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x1443, 0x1442)]
public class TwoHandedAxe : BaseAxe
{
[Constructible]
public TwoHandedAxe() : base(0x1443) => Weight = 8.0;
public TwoHandedAxe(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 17;
public override int AosSpeed => 31;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 35;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 39;
public override int OldSpeed => 30;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}