ModernUO/Projects/Scripts/Items/Weapons/SlayerGroup.cs
2019-08-02 18:16:11 -07:00

245 lines
No EOL
12 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Items
{
public class SlayerGroup
{
static SlayerGroup()
{
SlayerGroup humanoid = new SlayerGroup();
SlayerGroup undead = new SlayerGroup();
SlayerGroup elemental = new SlayerGroup();
SlayerGroup abyss = new SlayerGroup();
SlayerGroup arachnid = new SlayerGroup();
SlayerGroup reptilian = new SlayerGroup();
SlayerGroup fey = new SlayerGroup();
humanoid.Opposition = new[] { undead };
humanoid.FoundOn = new[] { typeof(BoneKnight), typeof(Lich), typeof(LichLord) };
humanoid.Super = new SlayerEntry(SlayerName.Repond, typeof(ArcticOgreLord), typeof(Cyclops), typeof(Ettin),
typeof(EvilMage), typeof(EvilMageLord), typeof(FrostTroll), typeof(MeerCaptain), typeof(MeerEternal),
typeof(MeerMage), typeof(MeerWarrior), typeof(Ogre), typeof(OgreLord), typeof(Orc), typeof(OrcBomber),
typeof(OrcBrute), typeof(OrcCaptain), /*typeof( OrcChopper ), typeof( OrcScout ),*/ typeof(OrcishLord),
typeof(OrcishMage), typeof(Ratman), typeof(RatmanArcher), typeof(RatmanMage), typeof(SavageRider),
typeof(SavageShaman), typeof(Savage), typeof(Titan), typeof(Troglodyte), typeof(Troll));
humanoid.Entries = new[]
{
new SlayerEntry(SlayerName.OgreTrashing, typeof(Ogre), typeof(OgreLord), typeof(ArcticOgreLord)),
new SlayerEntry(SlayerName.OrcSlaying, typeof(Orc), typeof(OrcBomber), typeof(OrcBrute),
typeof(OrcCaptain), /* typeof( OrcChopper ), typeof( OrcScout ),*/ typeof(OrcishLord),
typeof(OrcishMage)),
new SlayerEntry(SlayerName.TrollSlaughter, typeof(Troll), typeof(FrostTroll))
};
undead.Opposition = new[] { humanoid };
undead.Super = new SlayerEntry(SlayerName.Silver, typeof(AncientLich), typeof(Bogle), typeof(BoneKnight),
typeof(BoneMagi), /* typeof( DarkGuardian ), */typeof(DarknightCreeper), typeof(FleshGolem), typeof(Ghoul),
typeof(GoreFiend), typeof(HellSteed), typeof(LadyOfTheSnow), typeof(Lich), typeof(LichLord), typeof(Mummy),
typeof(PestilentBandage), typeof(Revenant), typeof(RevenantLion), typeof(RottingCorpse), typeof(Shade),
typeof(ShadowKnight), typeof(SkeletalKnight), typeof(SkeletalMage), typeof(SkeletalMount), typeof(Skeleton),
typeof(Spectre), typeof(Wraith), typeof(Zombie));
undead.Entries = new SlayerEntry[0];
fey.Opposition = new[] { abyss };
fey.Super = new SlayerEntry(SlayerName.Fey, typeof(Centaur), typeof(CuSidhe), typeof(EtherealWarrior),
typeof(Kirin), typeof(LordOaks), typeof(Pixie), typeof(Silvani), typeof(Treefellow), typeof(Unicorn),
typeof(Wisp), typeof(MLDryad), typeof(Satyr));
fey.Entries = new SlayerEntry[0];
elemental.Opposition = new[] { abyss };
elemental.FoundOn = new[] { typeof(Balron), typeof(Daemon) };
elemental.Super = new SlayerEntry(SlayerName.ElementalBan, typeof(AcidElemental), typeof(AgapiteElemental),
typeof(AirElemental), typeof(SummonedAirElemental), typeof(BloodElemental), typeof(BronzeElemental),
typeof(CopperElemental), typeof(CrystalElemental), typeof(DullCopperElemental), typeof(EarthElemental),
typeof(SummonedEarthElemental), typeof(Efreet), typeof(FireElemental), typeof(SummonedFireElemental),
typeof(GoldenElemental), typeof(IceElemental), typeof(KazeKemono), typeof(PoisonElemental), typeof(RaiJu),
typeof(SandVortex), typeof(ShadowIronElemental), typeof(SnowElemental), typeof(ValoriteElemental),
typeof(VeriteElemental), typeof(WaterElemental), typeof(SummonedWaterElemental));
elemental.Entries = new[]
{
new SlayerEntry(SlayerName.BloodDrinking, typeof(BloodElemental)),
new SlayerEntry(SlayerName.EarthShatter, typeof(AgapiteElemental), typeof(BronzeElemental),
typeof(CopperElemental), typeof(DullCopperElemental), typeof(EarthElemental),
typeof(SummonedEarthElemental), typeof(GoldenElemental), typeof(ShadowIronElemental),
typeof(ValoriteElemental), typeof(VeriteElemental)),
new SlayerEntry(SlayerName.ElementalHealth, typeof(PoisonElemental)),
new SlayerEntry(SlayerName.FlameDousing, typeof(FireElemental), typeof(SummonedFireElemental)),
new SlayerEntry(SlayerName.SummerWind, typeof(SnowElemental), typeof(IceElemental)),
new SlayerEntry(SlayerName.Vacuum, typeof(AirElemental), typeof(SummonedAirElemental)),
new SlayerEntry(SlayerName.WaterDissipation, typeof(WaterElemental), typeof(SummonedWaterElemental))
};
abyss.Opposition = new[] { elemental, fey };
abyss.FoundOn = new[] { typeof(BloodElemental) };
if (Core.AOS)
{
abyss.Super = new SlayerEntry(SlayerName.Exorcism, typeof(AbysmalHorror), typeof(ArcaneDaemon),
typeof(Balron), typeof(BoneDemon), typeof(ChaosDaemon), typeof(Daemon), typeof(SummonedDaemon),
typeof(DemonKnight), typeof(Devourer), typeof(EnslavedGargoyle), typeof(FanDancer), typeof(FireGargoyle),
typeof(Gargoyle), typeof(GargoyleDestroyer), typeof(GargoyleEnforcer), typeof(Gibberling),
typeof(HordeMinion), typeof(IceFiend), typeof(Imp), typeof(Impaler), typeof(Moloch), typeof(Oni),
typeof(Ravager), typeof(Semidar), typeof(StoneGargoyle), typeof(Succubus), typeof(TsukiWolf));
abyss.Entries = new[]
{
// Daemon Dismissal & Balron Damnation have been removed and moved up to super slayer on OSI.
new SlayerEntry(SlayerName.GargoylesFoe, typeof(EnslavedGargoyle), typeof(FireGargoyle),
typeof(Gargoyle), typeof(GargoyleDestroyer), typeof(GargoyleEnforcer), typeof(StoneGargoyle))
};
}
else
{
abyss.Super = new SlayerEntry(SlayerName.Exorcism, typeof(AbysmalHorror), typeof(Balron), typeof(BoneDemon),
typeof(ChaosDaemon), typeof(Daemon), typeof(SummonedDaemon), typeof(DemonKnight), typeof(Devourer),
typeof(Gargoyle), typeof(FireGargoyle), typeof(Gibberling), typeof(HordeMinion), typeof(IceFiend),
typeof(Imp), typeof(Impaler), typeof(Ravager), typeof(StoneGargoyle), typeof(ArcaneDaemon),
typeof(EnslavedGargoyle), typeof(GargoyleDestroyer), typeof(GargoyleEnforcer), typeof(Moloch));
abyss.Entries = new[]
{
new SlayerEntry(SlayerName.DaemonDismissal, typeof(AbysmalHorror), typeof(Balron), typeof(BoneDemon),
typeof(ChaosDaemon), typeof(Daemon), typeof(SummonedDaemon), typeof(DemonKnight), typeof(Devourer),
typeof(Gibberling), typeof(HordeMinion), typeof(IceFiend), typeof(Imp), typeof(Impaler),
typeof(Ravager), typeof(ArcaneDaemon), typeof(Moloch)),
new SlayerEntry(SlayerName.GargoylesFoe, typeof(FireGargoyle), typeof(Gargoyle), typeof(StoneGargoyle),
typeof(EnslavedGargoyle), typeof(GargoyleDestroyer), typeof(GargoyleEnforcer)),
new SlayerEntry(SlayerName.BalronDamnation, typeof(Balron))
};
}
arachnid.Opposition = new[] { reptilian };
arachnid.FoundOn = new[]
{
typeof(AncientWyrm), typeof(GreaterDragon), typeof(Dragon), typeof(OphidianMatriarch), typeof(ShadowWyrm)
};
arachnid.Super = new SlayerEntry(SlayerName.ArachnidDoom, typeof(DreadSpider), typeof(FrostSpider),
typeof(GiantBlackWidow), typeof(GiantSpider), typeof(Mephitis), typeof(Scorpion), typeof(TerathanAvenger),
typeof(TerathanDrone), typeof(TerathanMatriarch), typeof(TerathanWarrior));
arachnid.Entries = new[]
{
new SlayerEntry(SlayerName.ScorpionsBane, typeof(Scorpion)),
new SlayerEntry(SlayerName.SpidersDeath, typeof(DreadSpider), typeof(FrostSpider), typeof(GiantBlackWidow),
typeof(GiantSpider), typeof(Mephitis)),
new SlayerEntry(SlayerName.Terathan, typeof(TerathanAvenger), typeof(TerathanDrone),
typeof(TerathanMatriarch), typeof(TerathanWarrior))
};
reptilian.Opposition = new[] { arachnid };
reptilian.FoundOn = new[] { typeof(TerathanAvenger), typeof(TerathanMatriarch) };
reptilian.Super = new SlayerEntry(SlayerName.ReptilianDeath, typeof(AncientWyrm), typeof(DeepSeaSerpent),
typeof(GreaterDragon), typeof(Dragon), typeof(Drake), typeof(GiantIceWorm), typeof(IceSerpent),
typeof(GiantSerpent), typeof(Hiryu), typeof(IceSnake), typeof(JukaLord), typeof(JukaMage),
typeof(JukaWarrior), typeof(LavaSerpent), typeof(LavaSnake), typeof(LesserHiryu), typeof(Lizardman),
typeof(OphidianArchmage), typeof(OphidianKnight), typeof(OphidianMage), typeof(OphidianMatriarch),
typeof(OphidianWarrior), typeof(Reptalon), typeof(SeaSerpent), typeof(Serado), typeof(SerpentineDragon),
typeof(ShadowWyrm), typeof(SilverSerpent), typeof(SkeletalDragon), typeof(Snake), typeof(SwampDragon),
typeof(WhiteWyrm), typeof(Wyvern), typeof(Yamandon));
reptilian.Entries = new[]
{
new SlayerEntry(SlayerName.DragonSlaying, typeof(AncientWyrm), typeof(GreaterDragon), typeof(Dragon),
typeof(Drake), typeof(Hiryu), typeof(LesserHiryu), typeof(Reptalon), typeof(SerpentineDragon),
typeof(ShadowWyrm), typeof(SkeletalDragon), typeof(SwampDragon), typeof(WhiteWyrm), typeof(Wyvern)),
new SlayerEntry(SlayerName.LizardmanSlaughter, typeof(Lizardman)),
new SlayerEntry(SlayerName.Ophidian, typeof(OphidianArchmage), typeof(OphidianKnight), typeof(OphidianMage),
typeof(OphidianMatriarch), typeof(OphidianWarrior)),
new SlayerEntry(SlayerName.SnakesBane, typeof(DeepSeaSerpent), typeof(GiantIceWorm), typeof(GiantSerpent),
typeof(IceSerpent), typeof(IceSnake), typeof(LavaSerpent), typeof(LavaSnake), typeof(SeaSerpent),
typeof(Serado), typeof(SilverSerpent), typeof(Snake), typeof(Yamandon))
};
Groups = new[]
{
humanoid,
undead,
elemental,
abyss,
arachnid,
reptilian,
fey
};
TotalEntries = CompileEntries(Groups);
}
public static SlayerEntry[] TotalEntries{ get; }
public static SlayerGroup[] Groups{ get; }
public SlayerGroup[] Opposition{ get; set; }
public SlayerEntry Super{ get; set; }
public SlayerEntry[] Entries{ get; set; }
public Type[] FoundOn{ get; set; }
public static SlayerEntry GetEntryByName(SlayerName name)
{
int v = (int)name;
if (v >= 0 && v < TotalEntries.Length)
return TotalEntries[v];
return null;
}
public static SlayerName GetLootSlayerType(Type type)
{
for (int i = 0; i < Groups.Length; ++i)
{
SlayerGroup group = Groups[i];
Type[] foundOn = group.FoundOn;
bool inGroup = false;
for (int j = 0; foundOn != null && !inGroup && j < foundOn.Length; ++j)
inGroup = foundOn[j] == type;
if (inGroup)
{
int index = Utility.Random(1 + group.Entries.Length);
if (index == 0)
return group.Super.Name;
return group.Entries[index - 1].Name;
}
}
return SlayerName.Silver;
}
private static SlayerEntry[] CompileEntries(SlayerGroup[] groups)
{
SlayerEntry[] entries = new SlayerEntry[28];
for (int i = 0; i < groups.Length; ++i)
{
SlayerGroup g = groups[i];
g.Super.Group = g;
entries[(int)g.Super.Name] = g.Super;
for (int j = 0; j < g.Entries.Length; ++j)
{
g.Entries[j].Group = g;
entries[(int)g.Entries[j].Name] = g.Entries[j];
}
}
return entries;
}
public bool OppositionSuperSlays(Mobile m)
{
for (int i = 0; i < Opposition.Length; i++)
if (Opposition[i].Super.Slays(m))
return true;
return false;
}
}
}