ModernUO/Projects/Scripts/Items/Games/ChessPieces.cs
2019-12-30 12:16:35 -08:00

302 lines
No EOL
6.5 KiB
C#

namespace Server.Items
{
public class PieceWhiteKing : BasePiece
{
public PieceWhiteKing(BaseBoard board) : base(0x3587, board)
{
}
public PieceWhiteKing(Serial serial) : base(serial)
{
}
public override string DefaultName => "white king";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackKing : BasePiece
{
public PieceBlackKing(BaseBoard board) : base(0x358E, board)
{
}
public PieceBlackKing(Serial serial) : base(serial)
{
}
public override string DefaultName => "black king";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteQueen : BasePiece
{
public PieceWhiteQueen(BaseBoard board) : base(0x358A, board)
{
}
public PieceWhiteQueen(Serial serial) : base(serial)
{
}
public override string DefaultName => "white queen";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackQueen : BasePiece
{
public PieceBlackQueen(BaseBoard board) : base(0x3591, board)
{
}
public PieceBlackQueen(Serial serial) : base(serial)
{
}
public override string DefaultName => "black queen";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteRook : BasePiece
{
public PieceWhiteRook(BaseBoard board) : base(0x3586, board)
{
}
public PieceWhiteRook(Serial serial) : base(serial)
{
}
public override string DefaultName => "white rook";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackRook : BasePiece
{
public PieceBlackRook(BaseBoard board) : base(0x358D, board)
{
}
public PieceBlackRook(Serial serial) : base(serial)
{
}
public override string DefaultName => "black rook";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteBishop : BasePiece
{
public PieceWhiteBishop(BaseBoard board) : base(0x3585, board)
{
}
public PieceWhiteBishop(Serial serial) : base(serial)
{
}
public override string DefaultName => "white bishop";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackBishop : BasePiece
{
public PieceBlackBishop(BaseBoard board) : base(0x358C, board)
{
}
public PieceBlackBishop(Serial serial) : base(serial)
{
}
public override string DefaultName => "black bishop";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteKnight : BasePiece
{
public PieceWhiteKnight(BaseBoard board) : base(0x3588, board)
{
}
public PieceWhiteKnight(Serial serial) : base(serial)
{
}
public override string DefaultName => "white knight";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackKnight : BasePiece
{
public PieceBlackKnight(BaseBoard board) : base(0x358F, board)
{
}
public PieceBlackKnight(Serial serial) : base(serial)
{
}
public override string DefaultName => "black knight";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhitePawn : BasePiece
{
public PieceWhitePawn(BaseBoard board) : base(0x3589, board)
{
}
public PieceWhitePawn(Serial serial) : base(serial)
{
}
public override string DefaultName => "white pawn";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackPawn : BasePiece
{
public PieceBlackPawn(BaseBoard board) : base(0x3590, board)
{
}
public PieceBlackPawn(Serial serial) : base(serial)
{
}
public override string DefaultName => "black pawn";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}