ModernUO/Projects/Scripts/Items/Weapons/Artifacts/TheTaskmaster.cs
2019-12-30 12:16:35 -08:00

46 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class TheTaskmaster : WarFork
{
[Constructible]
public TheTaskmaster()
{
Hue = 0x4F8;
WeaponAttributes.HitPoisonArea = 100;
Attributes.BonusDex = 5;
Attributes.AttackChance = 15;
Attributes.WeaponDamage = 50;
}
public TheTaskmaster(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061110; // The Taskmaster
public override int ArtifactRarity => 10;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
phys = fire = cold = nrgy = chaos = direct = 0;
pois = 100;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}