ModernUO/Projects/Scripts/Engines/Factions/Items/Traps/FactionSpikeTrap.cs
2019-12-30 12:16:35 -08:00

78 lines
1.9 KiB
C#

using System;
namespace Server.Factions
{
public class FactionSpikeTrap : BaseFactionTrap
{
public FactionSpikeTrap(Faction f = null, Mobile m = null) : base(f, m, 0x11A0)
{
}
public FactionSpikeTrap(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1044601; // faction spike trap
public override int AttackMessage => 1010545; // Large spikes in the ground spring up piercing your skin!
public override int DisarmMessage =>
1010541; // You carefully dismantle the trigger on the spikes and disable the trap.
public override int EffectSound => 0x22E;
public override int MessageHue => 0x5A;
public override AllowedPlacing AllowedPlacing => AllowedPlacing.ControlledFactionTown;
public override void DoVisibleEffect()
{
Effects.SendLocationEffect(Location, Map, 0x11A4, 12, 6);
}
public override void DoAttackEffect(Mobile m)
{
m.Damage(Utility.Dice(6, 10, 40), m);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FactionSpikeTrapDeed : BaseFactionTrapDeed
{
public FactionSpikeTrapDeed() : base(0x11A5)
{
}
public FactionSpikeTrapDeed(Serial serial) : base(serial)
{
}
public override Type TrapType => typeof(FactionSpikeTrap);
public override int LabelNumber => 1044605; // faction spike trap deed
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}