ModernUO/Projects/Scripts/Items/Containers/MarkContainer.cs
2019-12-30 12:16:35 -08:00

231 lines
5.8 KiB
C#

using System;
using System.Linq;
namespace Server.Items
{
public class MarkContainer : LockableContainer
{
private bool m_AutoLock;
private InternalTimer m_RelockTimer;
[Constructible]
public MarkContainer(bool bone = false, bool locked = false) : base(bone ? 0xECA : 0xE79)
{
Movable = false;
if (bone)
Hue = 1102;
m_AutoLock = locked;
Locked = locked;
if (locked)
LockLevel = -255;
}
public MarkContainer(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool AutoLock
{
get => m_AutoLock;
set
{
m_AutoLock = value;
if (!m_AutoLock)
StopTimer();
else if (!Locked && m_RelockTimer == null)
m_RelockTimer = new InternalTimer(this);
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D Target{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool Bone
{
get => ItemID == 0xECA;
set
{
ItemID = value ? 0xECA : 0xE79;
Hue = value ? 1102 : 0;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Description{ get; set; }
public override bool IsDecoContainer => false;
[CommandProperty(AccessLevel.GameMaster)]
public override bool Locked
{
get => base.Locked;
set
{
base.Locked = value;
if (m_AutoLock)
{
StopTimer();
if (!Locked)
m_RelockTimer = new InternalTimer(this);
}
}
}
public static void Initialize()
{
CommandSystem.Register("SecretLocGen", AccessLevel.Administrator, SecretLocGen_OnCommand);
}
[Usage("SecretLocGen")]
[Description("Generates mark containers to Malas secret locations.")]
public static void SecretLocGen_OnCommand(CommandEventArgs e)
{
CreateMalasPassage(951, 546, -70, 1006, 994, -70, false, false);
CreateMalasPassage(914, 192, -79, 1019, 1062, -70, false, false);
CreateMalasPassage(1614, 143, -90, 1214, 1313, -90, false, false);
CreateMalasPassage(2176, 324, -90, 1554, 172, -90, false, false);
CreateMalasPassage(864, 812, -90, 1061, 1161, -70, false, false);
CreateMalasPassage(1051, 1434, -85, 1076, 1244, -70, false, true);
CreateMalasPassage(1326, 523, -87, 1201, 1554, -70, false, false);
CreateMalasPassage(424, 189, -1, 2333, 1501, -90, true, false);
CreateMalasPassage(1313, 1115, -85, 1183, 462, -45, false, false);
e.Mobile.SendMessage("Secret mark containers have been created.");
}
private static bool FindMarkContainer(Point3D p, Map map)
{
IPooledEnumerable<MarkContainer> eable = map.GetItemsInRange<MarkContainer>(p, 0);
bool found = eable.Any(item => item.Z == p.Z);
eable.Free();
return found;
}
private static void CreateMalasPassage(int x, int y, int z, int xTarget, int yTarget, int zTarget, bool bone,
bool locked)
{
Point3D location = new Point3D(x, y, z);
if (FindMarkContainer(location, Map.Malas))
return;
MarkContainer cont = new MarkContainer(bone, locked)
{
TargetMap = Map.Malas,
Target = new Point3D(xTarget, yTarget, zTarget),
Description = "strange location"
};
cont.MoveToWorld(location, Map.Malas);
}
public void StopTimer()
{
m_RelockTimer?.Stop();
m_RelockTimer = null;
}
public void Mark(RecallRune rune)
{
if (TargetMap != null)
{
rune.Marked = true;
rune.TargetMap = TargetMap;
rune.Target = Target;
rune.Description = Description;
rune.House = null;
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (dropped is RecallRune rune && base.OnDragDrop(from, dropped))
{
Mark(rune);
return true;
}
return false;
}
public override bool OnDragDropInto(Mobile from, Item dropped, Point3D p)
{
if (dropped is RecallRune rune && base.OnDragDropInto(from, dropped, p))
{
Mark(rune);
return true;
}
return false;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_AutoLock);
if (!Locked && m_AutoLock)
writer.WriteDeltaTime(m_RelockTimer.RelockTime);
writer.Write(TargetMap);
writer.Write(Target);
writer.Write(Description);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_AutoLock = reader.ReadBool();
if (!Locked && m_AutoLock)
m_RelockTimer = new InternalTimer(this, reader.ReadDeltaTime() - DateTime.UtcNow);
TargetMap = reader.ReadMap();
Target = reader.ReadPoint3D();
Description = reader.ReadString();
}
private class InternalTimer : Timer
{
public InternalTimer(MarkContainer container) : this(container, TimeSpan.FromMinutes(5.0))
{
}
public InternalTimer(MarkContainer container, TimeSpan delay) : base(delay)
{
Container = container;
RelockTime = DateTime.UtcNow + delay;
Start();
}
public MarkContainer Container{ get; }
public DateTime RelockTime{ get; }
protected override void OnTick()
{
Container.Locked = true;
Container.LockLevel = -255;
}
}
}
}