ModernUO/Projects/UOContent.Tests/Tests/Commands/Objects
Kamron Batman 1b8aff6b71
test(objects): skip weapon-itemID assertion when TileData is absent
ExtractLean clamps itemID > TileData.MaxItemValue to 1; MaxItemValue is 0 when
tiledata.mul is missing (CI), so Katana's 0x13FF only survives with client data.
Guard with [SkippableFact] + TileDataRequirement.SkipIfMissing() like other
data-dependent tests. The hue/cliloc assertion needs no data and stays a [Fact].

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 13:15:38 -07:00
..
CagTreeBuilderTests.cs perf(objects): batch CAGLoader.BuildTree leaf insertion to O(N) 2026-07-19 12:38:05 -07:00
CategorizationSyncTests.cs feat(objects): CategorizationSync.Reconcile — append Uncategorized + report orphans 2026-07-19 12:38:03 -07:00
ObjectCacheBuilderTests.cs feat(objects): ObjectCacheBuilder — assemble index + per-category detail chunks 2026-07-19 12:38:04 -07:00
ObjectCacheGeneratorTests.cs feat(objects): ObjectCacheGenerator core + GenObjects command 2026-07-19 12:38:04 -07:00
ObjectDiscoveryTests.cs feat(objects): DiscoverConstructibleTypes — all constructible Item/Mobile types 2026-07-19 12:38:03 -07:00
ObjectIndexSerializationTests.cs perf(objects): batch CAGLoader.BuildTree leaf insertion to O(N) 2026-07-19 12:38:05 -07:00
ObjectIntrospectionCtorsTests.cs style(objects): drop unused System.Linq imports in extraction tests 2026-07-19 12:38:04 -07:00
ObjectIntrospectionLeanTests.cs test(objects): skip weapon-itemID assertion when TileData is absent 2026-07-19 13:15:38 -07:00
ObjectIntrospectionOplTests.cs feat(objects): ExtractOpl — decode OPL buffer into cliloc/args/text lines 2026-07-19 12:38:03 -07:00
ObjectIntrospectionPropertiesTests.cs style(objects): drop unused System.Linq imports in extraction tests 2026-07-19 12:38:04 -07:00
ObjectNamingTests.cs feat(objects): cache DTOs + chunk-key/friendly-type naming helpers 2026-07-19 12:38:02 -07:00