ModernUO/Scripts/Mobiles
ravenal 5d07b8f64a Added IDevourable for PlaugeBeast and any other creatures that devour corpses.
Corpses no longer have booleans all over the place, I converted the main variables to CorpseFlag
Added something to the Repair when deeds are deleted it'll also send a message in regards to repairing
Added OnBefore and OnAfter Convert/Unconvert for Paragon which is used in PlaugeBeast... Basically if the plauge beast is a paragon, then the devour corpse total will increase.
2009-10-18 15:49:24 +00:00
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AI Added IDevourable for PlaugeBeast and any other creatures that devour corpses. 2009-10-18 15:49:24 +00:00
Animals 2009-09-06 02:06:07 +00:00
Familiars 2009-09-06 02:06:07 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers 2009-09-06 02:06:07 +00:00
Monsters Added IDevourable for PlaugeBeast and any other creatures that devour corpses. 2009-10-18 15:49:24 +00:00
Special default of everytick is painful 2009-08-08 10:32:11 +00:00
Townfolk ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
Vendors ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
PlayerMobile.cs double oops! 2009-10-04 08:54:39 +00:00